Augmented audio reality: telepresence/VR hybrid acoustic environments

Michael Cohen, S. Aoki, N. Koizumi
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引用次数: 42

Abstract

Augmented audio reality consists of hybrid presentations in which computer-generated sounds are overlayed on top of more directly acquired audio signals. We are exploring the alignability of binaural signals with artificially spatialized sources, synthesized by convolving monaural signals with left/right pairs of directional transfer functions. We use MAW (multidimensional audio windows), a NeXT-based system, as a binaural directional mixing console. Since the rearrangement of a dynamic map is used to dynamically select transfer functions, a user may specify the virtual location of a sound source, throwing the source into perceptual space, using exocentric graphical control to drive egocentric auditory display. As a concept demonstration, we muted a telephone, and then used MAW to spatialize a ringing signal at its location, putting the sonic image of the phone into the office environment. By juxtaposing and mixing 'real' and 'synthetic' audio transmissions, we are exploring the relationship between acoustic telepresence and VR presentations: telepresence manifests as the actual configuration of sources in a sound field, as perceivable by a dummyhead; VR is the perception yielded by filtering of virtual sources with respect to virtual sinks. We have conducted an experiment testing the usefulness of such a hybrid.<>
增强音频现实:远程呈现/VR混合声学环境
增强音频现实由混合演示组成,其中计算机生成的声音覆盖在更直接获取的音频信号之上。我们正在探索双耳信号与人工空间化源的对齐性,通过卷积单耳信号与左/右方向传递函数对合成。我们使用MAW(多维音频窗口),一个基于next的系统,作为双耳定向混音控制台。由于动态地图的重排是用来动态选择传递函数的,因此用户可以指定声源的虚拟位置,将声源抛入感知空间,使用外心图形控制来驱动以自我为中心的听觉显示。作为一个概念演示,我们将电话静音,然后使用MAW在其位置对振铃信号进行空间化,将电话的声音图像放入办公环境中。通过并置和混合“真实”和“合成”音频传输,我们正在探索声学远程呈现和VR演示之间的关系:远程呈现表现为声场中声源的实际配置,就像傻瓜可以感知的那样;VR是通过过滤虚拟源相对于虚拟汇而产生的感知。我们已经进行了一项实验来测试这种杂交的有效性。
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