{"title":"Design and Implementation of Gesture Recognition Device","authors":"Fen Liu, Ming-jie Qiu, J. Cui, Xiao-long Qi","doi":"10.1109/ICCCAS.2018.8769161","DOIUrl":null,"url":null,"abstract":"In order to realize the judgment of guessing and stroke games, a gesture recognition device based on TI sensor chip FDC2214 is designed and manufactured. The device has two modes of training and judgment. In the judgment mode, the experimental device can make judgments on the guessing game and the punch game for the designated personnel. The judgment of the game of guessing boxing is the judgment of gesture comparison of \"stone\", \"scissors\" and \"cloth\". The judgment of the game of rowing is the judgment of gesture comparison of \"1\", \"2\", \"3\", \"4\" and \"5\". In the training mode, it can train any person to play the guessing game and drawing game. After limited training, the guessing game and drawing game can be judged. The experimental results show that the gesture recognition device can not only make a quick and correct judgment on the game of guessing boxing and stroke, but also correctly judge the winner of the match.","PeriodicalId":166878,"journal":{"name":"2018 10th International Conference on Communications, Circuits and Systems (ICCCAS)","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 10th International Conference on Communications, Circuits and Systems (ICCCAS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCCAS.2018.8769161","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In order to realize the judgment of guessing and stroke games, a gesture recognition device based on TI sensor chip FDC2214 is designed and manufactured. The device has two modes of training and judgment. In the judgment mode, the experimental device can make judgments on the guessing game and the punch game for the designated personnel. The judgment of the game of guessing boxing is the judgment of gesture comparison of "stone", "scissors" and "cloth". The judgment of the game of rowing is the judgment of gesture comparison of "1", "2", "3", "4" and "5". In the training mode, it can train any person to play the guessing game and drawing game. After limited training, the guessing game and drawing game can be judged. The experimental results show that the gesture recognition device can not only make a quick and correct judgment on the game of guessing boxing and stroke, but also correctly judge the winner of the match.