3D feature points detection on sparse and non-uniform pointcloud for SLAM

Prarinya Siritanawan, Moratuwage Diluka Prasanjith, Danwei W. Wang
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引用次数: 9

Abstract

In this paper, we propose a novel 3D feature point detection algorithm using Multiresolution Surface Variation (MSV). The proposed algorithm is used to extract 3D features from a cluttered, unstructured environment for use in realtime Simultaneous Localisation and Mapping (SLAM) algorithms running on a mobile robot. The salient feature of the proposed method is that, it can not only handle dense, uniform 3D point clouds (such as those obtained from Kinect or rotating 2D Lidar), but also (perhaps more importantly) handle sparse, non-uniform 3D point clouds (obtained from sensors such as 3D Lidar) and produce robust, repeatable key points that are specifically suitable for SLAM. The efficacy of the proposed method is evaluated using a dataset collected from a mobile robot with a 3D Velodyne Lidar (VLP-16) mounted on top.
基于稀疏非均匀点云的SLAM三维特征点检测
本文提出了一种基于多分辨率表面变化的三维特征点检测算法。该算法用于从混乱的非结构化环境中提取3D特征,用于在移动机器人上运行的实时同步定位和映射(SLAM)算法。该方法的显著特点是,它不仅可以处理密集、均匀的3D点云(如Kinect或旋转2D激光雷达获得的点云),而且(可能更重要的是)可以处理稀疏、不均匀的3D点云(如3D激光雷达等传感器获得的点云),并产生专门适用于SLAM的鲁棒、可重复的关键点。使用从顶部安装了3D Velodyne激光雷达(VLP-16)的移动机器人收集的数据集来评估所提出方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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