Lessons learned from implementing project management games

David Rumeser, M. Emsley
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引用次数: 7

Abstract

The purpose of this paper is to identify the principles governing successful project management serious (educational) game design and implementation by identifying lessons learned from implementing such games. This paper applied a triangulation method that qualitatively blends the perspectives of project management practitioners, game designers, and learners. The findings of this paper suggest principles of game realism, context, display, gameplay clarity, target audience, feedback, setting, debriefing, communication mode, and personalization. The main potential beneficiaries of this research include project management educators, trainers, students, training participants, and game designers. The study provides a comprehensive project management game design and implementation guideline that could help improve the quality of project management serious games. This paper is the first exploratory study to blend the perspectives of learners (students), serious game experts, and experienced project management practitioners in order to identify the key principles of delivering successful project management educational or serious games.    
实施项目管理游戏的经验教训
本文的目的是通过确定从执行此类游戏中学到的经验教训,确定管理成功的项目管理严肃(教育)游戏设计和执行的原则。本文采用了一种三角测量方法,将项目管理实践者、游戏设计师和学习者的观点定性地融合在一起。本文的发现提出了游戏现实主义、情境、展示、玩法清晰度、目标用户、反馈、设定、汇报、交流模式和个性化等原则。这项研究的主要潜在受益者包括项目管理教育者、培训师、学生、培训参与者和游戏设计师。该研究提供了一个全面的项目管理游戏设计和执行指南,可以帮助提高项目管理严肃游戏的质量。本文是第一个将学习者、严肃游戏专家和经验丰富的项目管理实践者的观点融合在一起的探索性研究,旨在确定交付成功的项目管理教育游戏或严肃游戏的关键原则。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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