Efficient Online RTL Debugging Methodology for Logic Emulation Systems

Somnath Banerjee, T. Gupta
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引用次数: 11

Abstract

The offline debugging model provided by logic emulation systems has some specific disadvantages. Since analysis of signal traces and bug fixing is decoupled from emulation run, validation of a potential fix requires a costly iteration through design recompilation and mapping process, followed by fresh emulation run. This slows down overall verification process. This paper presents an online debugging methodology to achieve rapid verification closure with capability to execute the design back and forward for debug. On encountering an error, the design under test (DUT) can be reverse executed step-by-step to locate source of the error. A two pass emulation technique is used to generate checkpoints and traces needed to support reverse execution. Easy and efficient reverse execution based debug is supported using an innovative technique called optimized design slicing, which allows debug along a meaningful design portion likely to cause the error being investigated. Once the source of error is located, potential bug fixes can be evaluated online by forcing a set of signals to desired values, without going through the design recompilation process and restarting emulation from time 0. Benchmarks on several customer designs have shown that the methodology enhances verification performance significantly.
逻辑仿真系统的高效在线RTL调试方法
逻辑仿真系统提供的离线调试模式有一些特殊的缺点。由于信号跟踪和bug修复的分析与仿真运行是分离的,因此对潜在修复的验证需要通过设计重新编译和映射过程进行昂贵的迭代,然后再进行新的仿真运行。这减慢了整个验证过程。本文提出了一种在线调试方法,以实现快速的验证关闭,并能够前后执行设计以进行调试。在遇到错误时,可以逐步反向执行被测设计(DUT)以定位错误的来源。使用两遍模拟技术来生成支持反向执行所需的检查点和跟踪。使用一种称为优化设计切片的创新技术支持基于简单有效的反向执行的调试,该技术允许沿着可能导致正在调查的错误的有意义的设计部分进行调试。一旦找到错误的来源,就可以通过将一组信号强制为所需值来在线评估潜在的错误修复,而无需经过设计重新编译过程并从时间0重新启动仿真。几个客户设计的基准测试表明,该方法显著提高了验证性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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