PGTP: Power aware game transport protocol for multi-player mobile games

Bhojan Anand, Jeena Sebastian, Soh Yu Ming, A. L. Ananda, M. Chan, R. Balan
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引用次数: 9

Abstract

Applications on the smartphones are able to capitalize on the increasingly advanced hardware to provide a user experience reasonably impressive. However, the advancement of these applications are hindered battery lifetime of the smartphones. The battery technologies have a relatively low growth rate. Applications like mobile multiplayer games are especially power hungry as they maximize the use of the network, display and CPU resources. The PGTP, presented in this paper is aware of both the transport requirement of these multiplayer mobile games and the limitation posed by battery resource. PGTP dynamically controls the transport based on the criticality of game state and the network state to save energy at the wireless network interface (WNIC) level with almost no degradation to the quality of the game play.
PGTP:多玩家移动游戏的电源感知游戏传输协议
智能手机上的应用程序能够利用日益先进的硬件来提供相当令人印象深刻的用户体验。然而,这些应用程序的进步阻碍了智能手机的电池寿命。电池技术的增长率相对较低。像移动多人游戏这样的应用程序特别耗电,因为它们最大限度地使用了网络、显示器和CPU资源。本文提出的PGTP既考虑了多人移动游戏的传输需求,又考虑了电池资源的限制。PGTP基于游戏状态和网络状态的临界性对传输进行动态控制,在几乎不影响游戏质量的情况下节省无线网络接口(WNIC)级别的能量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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