Game of tones: learning to play songs on a piano using projected instructions and games

Linsey Raymaekers, Jo Vermeulen, K. Luyten, K. Coninx
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引用次数: 25

Abstract

Learning to play a musical instrument such as the piano requires a substantial amount of practice and perseverance in learning to read and play from sheet music. Our interactivity demo allows people to learn to play songs without requiring sheet music reading skills. We project a graphical notation on top of a piano that indicates what key(s) need to be pressed and create a feedback loop that monitors the player's performance. We implemented The Augmented Piano (TAP), which is a straightforward combination of a physical piano with our alternative notation projected on top. Piano Attack (PAT) extends TAP with a shooting game that continuously provides game-based incentives for learning to play the piano.
音调游戏:学习在钢琴上弹奏歌曲,使用投射的指令和游戏
学习演奏一种乐器,如钢琴,需要大量的练习和毅力,学习从乐谱上阅读和演奏。我们的互动演示可以让人们在不需要乐谱阅读技能的情况下学习演奏歌曲。我们在钢琴上投射一个图形符号,指示需要按下哪个键,并创建一个反馈循环来监控玩家的表现。我们实现了增强钢琴(TAP),这是一个物理钢琴与我们的替代符号投影在顶部的直接组合。《Piano Attack》(PAT)将《TAP》扩展为一款射击游戏,不断为学习弹钢琴提供基于游戏的激励。
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