{"title":"Mesh modelling with curve analogies","authors":"Steve Zelinka, Michael Garland","doi":"10.1145/965400.965412","DOIUrl":null,"url":null,"abstract":"Modelling by analogy has become a powerful paradigm for editing images. Using a pair of before- and after-example images of a transformation, a system that models by analogy produces analogous transformations on arbitrary new images. This paper brings the expressive power of modelling by analogy to meshes. To avoid the difficulty of specifying fully 3D example meshes, we use curve analogies to produce changes in meshes. We apply analogies to families of curves on an object's surface, and use the filtered curves to drive a transformation of the object. We demonstrate a range of filters, from simple local feature elimination/addition, to more general frequency enhancement filters.","PeriodicalId":264796,"journal":{"name":"12th Pacific Conference on Computer Graphics and Applications, 2004. PG 2004. Proceedings.","volume":"22 3","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"12th Pacific Conference on Computer Graphics and Applications, 2004. PG 2004. Proceedings.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/965400.965412","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
Modelling by analogy has become a powerful paradigm for editing images. Using a pair of before- and after-example images of a transformation, a system that models by analogy produces analogous transformations on arbitrary new images. This paper brings the expressive power of modelling by analogy to meshes. To avoid the difficulty of specifying fully 3D example meshes, we use curve analogies to produce changes in meshes. We apply analogies to families of curves on an object's surface, and use the filtered curves to drive a transformation of the object. We demonstrate a range of filters, from simple local feature elimination/addition, to more general frequency enhancement filters.