Mesh modelling with curve analogies

Steve Zelinka, Michael Garland
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引用次数: 10

Abstract

Modelling by analogy has become a powerful paradigm for editing images. Using a pair of before- and after-example images of a transformation, a system that models by analogy produces analogous transformations on arbitrary new images. This paper brings the expressive power of modelling by analogy to meshes. To avoid the difficulty of specifying fully 3D example meshes, we use curve analogies to produce changes in meshes. We apply analogies to families of curves on an object's surface, and use the filtered curves to drive a transformation of the object. We demonstrate a range of filters, from simple local feature elimination/addition, to more general frequency enhancement filters.
用曲线类比的网格建模
类比建模已经成为一种强大的图像编辑范式。使用一对变换的前后样例图像,通过类比建模的系统在任意新图像上产生类似的变换。本文将类比建模的表现力引入到网格中。为了避免指定完全3D示例网格的困难,我们使用曲线类比来产生网格的变化。我们将类比应用于对象表面上的曲线族,并使用过滤后的曲线来驱动对象的转换。我们演示了一系列滤波器,从简单的局部特征消除/加法到更一般的频率增强滤波器。
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