{"title":"Real-time stereo tracking for head pose and gaze estimation","authors":"R. Newman, Y. Matsumoto, S. Rougeaux, A. Zelinsky","doi":"10.1109/AFGR.2000.840622","DOIUrl":null,"url":null,"abstract":"Computer systems which analyse human face/head motion have attracted significant attention recently as there are a number of interesting and useful applications. Not least among these is the goal of tracking the head in real time. A useful extension of this problem is to estimate the subject's gaze point in addition to his/her head pose. This paper describes a real-time stereo vision system which determines the head pose and gaze direction of a human subject. Its accuracy makes it useful for a number of applications including human/computer interaction, consumer research and ergonomic assessment.","PeriodicalId":360065,"journal":{"name":"Proceedings Fourth IEEE International Conference on Automatic Face and Gesture Recognition (Cat. No. PR00580)","volume":"364 10","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-03-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"149","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Fourth IEEE International Conference on Automatic Face and Gesture Recognition (Cat. No. PR00580)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AFGR.2000.840622","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 149
Abstract
Computer systems which analyse human face/head motion have attracted significant attention recently as there are a number of interesting and useful applications. Not least among these is the goal of tracking the head in real time. A useful extension of this problem is to estimate the subject's gaze point in addition to his/her head pose. This paper describes a real-time stereo vision system which determines the head pose and gaze direction of a human subject. Its accuracy makes it useful for a number of applications including human/computer interaction, consumer research and ergonomic assessment.