Architectural simulation in the context of behavioral synthesis

A. Jemai, P. Kission, A. Jerraya
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引用次数: 1

Abstract

This paper deals with integrating an interactive simulator within a behavioral synthesis tool, thereby allowing concurrent synthesis and simulation. The resulting environment provides a cycle based simulation of a behavioral module under synthesis. The simulator and the behavioral synthesis are based on a single model that allows one to link the behavioral description and the architecture produced by synthesis. The basic simulation-synthesis model is extended in order to allow for concurrent architectural simulation of several modules under synthesis. This paper also discusses an implementation of this concept resulting in a simulator, called AMIS. This tool assists the designer for understanding the results of behavioral synthesis and for architecture exploration. It may also be used to debug the behavioral specification.
行为综合环境中的架构模拟
本文讨论了在行为合成工具中集成交互式模拟器,从而允许并发合成和模拟。生成的环境提供了一个基于循环的模拟合成中的行为模块。模拟器和行为综合基于单一模型,该模型允许将行为描述与综合产生的体系结构联系起来。对基本的仿真-综合模型进行了扩展,以允许在综合下对多个模块进行并发的体系结构仿真。本文还讨论了该概念的实现,从而产生一个称为AMIS的模拟器。这个工具帮助设计师理解行为综合的结果和建筑探索。它还可以用于调试行为规范。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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