Penggunaan Model Pembelajaran Make a Match Peningkatan Hasil Belajar Siswa Pada Mata Pelajaran PKN Materi Keberagaman Budaya di Kelas IV Mis Amal Bhakti Perdamaian Kecamatan Binjai
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引用次数: 0
Abstract
One of the factors that can support success in a lesson is an effective and fun learning activity. To be able to create an effective and enjoyable learning atmosphere, teachers are expected to have models or methods as well as special media in learning. Various efforts that can be made by the teacher is to apply a learning model or method that is appropriate to the circumstances of the students. By maximizing the facilities available in the classroom and in the school environment. This Classroom Action Research aims to improve student learning outcomes in Civics subjects for Indonesian Ethnic Diversity through the use of the Make a Match learning model in Class IV MIS Amal Bhakti Perdamaan, Binjai District. This research was conducted at the beginning of the odd semester of the 2023-2024 academic year. These results indicate that there is an increase in student learning outcomes in the subject of Civics on the Diversity of Indonesian Tribes as evidenced by data that has increased from cycle I to cycle III. The average score of student learning outcomes in cycle I was 59.56 with a percentage of mastery learning of 47.06%, this value increased in cycle II with an average score of 67.94 with a percentage of 58.82%, increased again in cycle III with an average score of 78.97 with a percentage of 94%.
有效而有趣的学习活动是成功学习的因素之一。要创造一个有效的、愉快的学习氛围,教师不仅要有学习的模式或方法,还要有特殊的学习媒介。教师可以做出的各种努力是应用适合学生情况的学习模式或方法。通过最大限度地利用教室和学校环境中的设施。本课堂行动研究旨在通过在宾贾区MIS四班Amal Bhakti Perdamaan使用Make a Match学习模式,提高学生在印度尼西亚种族多样性公民学科方面的学习成果。这项研究是在2023-2024学年的奇数学期开始时进行的。这些结果表明,从第一周期到第三周期的数据表明,学生在印度尼西亚部落多样性公民学科方面的学习成果有所增加。第一周期学生学习成果平均得分为59.56分,掌握率为47.06%;第二周期学生学习成果平均得分为67.94分,掌握率为58.82%;第三周期学生学习成果平均得分为78.97分,掌握率为94%。