Real-time 3D interaction with ActiveCube

Y. Kitamura, Yuichi Itoh, F. Kishino
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引用次数: 95

Abstract

ActiveCube is a novel device that allows a user to construct and interact with a 3D environment by using cubes with a bi-directional user interface. A computer recognizes the 3D structure of connected cubes in real time by utilizing the real-time communication network among cubes. Also, ActiveCube is equipped with both input and output devices, at where the user expects to be, and this makes the interface intuitive and helps to clarify the causal relationship between the input of the user's operational intention and the output of simulated results. Consistency is always maintained between the real object and its corresponding representation in the computer in terms of object shape and functionalities.
与ActiveCube进行实时3D交互
ActiveCube是一种新颖的设备,它允许用户通过使用具有双向用户界面的立方体来构建3D环境并与之交互。计算机利用立方体之间的实时通信网络,实时识别连通立方体的三维结构。此外,ActiveCube同时配备了输入和输出设备,在用户期望的位置,这使得界面直观,有助于澄清用户操作意图的输入与模拟结果的输出之间的因果关系。在对象形状和功能方面,始终保持真实对象与其在计算机中的对应表示之间的一致性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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