Assembling virtual fixtures for guidance in training environments

Alex B. Kuang, S. Payandeh, B. Zheng, F. Henigman, C. MacKenzie
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引用次数: 63

Abstract

We set up a library of virtual fixtures with both haptic and graphic properties and behaviors. For a given task, Virtual Fixture Assembly Language (VFAL) could be used to construct various virtual fixture series, with graphic and force guidance rules, making the low-level haptic and graphic rendering details transparent to the developers. An experiment evaluated the application of virtual fixtures as an aid for guiding a user in a path navigation task. The task was performed with or without force field guidance of virtual fixtures, and then transferred to the condition with no virtual fixtures. Results showed significant learning and transfer effects measured by performance time and path length. However, training using virtual fixtures with force guidance had comparable results to training with graphic only fixtures representing the path. Results are discussed in terms of motor learning theory, future work and applications for the design of better VR training environments.
在训练环境中装配用于指导的虚拟装置
我们建立了一个具有触觉和图形属性和行为的虚拟夹具库。对于给定的任务,虚拟夹具汇编语言(VFAL)可用于构建各种虚拟夹具系列,并具有图形和力引导规则,使低级的触觉和图形渲染细节对开发人员透明。实验评估了虚拟夹具在路径导航任务中作为辅助引导用户的应用。在有或没有虚拟夹具力场引导的情况下完成任务,然后转移到没有虚拟夹具的情况下。结果显示,学习和迁移效应显著,表现时间和路径长度。然而,使用带力引导的虚拟夹具进行训练与使用仅表示路径的图形夹具进行训练具有可比性。研究结果从运动学习理论、未来工作和设计更好的VR训练环境的应用等方面进行了讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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