Teaching finite state machines with case method and role play

S. Joseph, M. Schumm, O. Rummel, A. Soska, M. Reschke, J. Mottok, M. Niemetz, I. Schroll-Decker
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引用次数: 4

Abstract

The professional requirements in Software Engineering have become highly volatile due to the complexities of project development and rapid and innovative changes occurring in the field. Therefore, the development of inter-personal and social competences has gained central importance in the training of software developers. This paper will present a concept allowing to acquire competences by using Case Method and Role Play as instruments in several lectures of Software Engineering. By approaching the issue of competence acquisition on a technical as well as on an educational and social level, life-long learning is facilitated and supported.
用案例法和角色扮演教学有限状态机
由于项目开发的复杂性和该领域发生的快速创新变化,软件工程中的专业需求已经变得高度不稳定。因此,人际关系和社会能力的发展在软件开发人员的培训中变得至关重要。本文将提出一个概念,允许在软件工程的几个讲座中使用案例方法和角色扮演作为工具来获得能力。通过在技术以及教育和社会层面处理能力获得问题,促进和支持终身学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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