Enhancing empathy through virtual reality: Developing a universal design training application for students.

IF 0.8 4区 医学 Q4 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH
Medycyna pracy Pub Date : 2023-09-08 Epub Date: 2023-07-07 DOI:10.13075/mp.5893.01407
Grzegorz Zwoliński, Dorota Kamińska, Rain Eric Haamer, Luis Pinto-Coelho, Gholamreza Anbarjafari
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引用次数: 0

Abstract

The lack of empathy towards disability is a significant societal issue that hampers inclusivity and understanding. Many struggle to comprehend the daily challenges and experiences faced by people with disabilities, leading to ignorance, prejudice, and exclusion. However, empathy plays a pivotal role in addressing this problem and serves as the foundation for developing and creating better products, services, and environments. This article explores the potential of developing virtual reality (VR) applications to enhance students' empathy towards individuals with disabilities. By increasing empathy levels, students are expected to gain significant qualifications in universal design (UD). The full application development process covers the most suitable head-mounted display (HMD) set. The implementation methodology using the Unity programming platform, the approach adopted for conducting classes using the developed VR application, and the deployment stage. Testing was successfully conducted on a student population, receiving positive user feedback. Through the integration of VR technology, the authors thoroughly describe how to address the empathy gap and equip students with essential skills for inclusive and accessible design. The findings presented in this study provide valuable guidance for educators and developers interested in harnessing VR's potential to foster empathy and advance universal design practices. With the presented methodology and proposed application, the authors demonstrate the effectiveness of VR applications in elevating students' empathy levels, consequently enhancing their qualifications in universal design. Med Pr. 2023;74(3):199-210.

通过虚拟现实增强同理心:为学生开发通用设计培训应用程序。
对残疾人缺乏同情是一个重大的社会问题,阻碍了包容性和理解。许多人难以理解残疾人所面临的日常挑战和经历,从而导致无知、偏见和排斥。然而,移情在解决这一问题方面发挥着关键作用,是开发和创造更好的产品、服务和环境的基础。本文探讨了开发虚拟现实(VR)应用程序以增强学生对残疾人的同理心的潜力。通过提高同理心水平,学生有望在通用设计(UD)方面获得重要的资质。整个应用程序开发过程包括最合适的头戴式显示器(HMD)设置。使用 Unity 编程平台的实施方法、使用开发的 VR 应用程序进行授课所采用的方法以及部署阶段。在学生群体中成功进行了测试,获得了积极的用户反馈。通过整合 VR 技术,作者全面阐述了如何解决同理心差距问题,并让学生掌握包容性和无障碍设计的基本技能。本研究的发现为有意利用 VR 的潜力来培养移情能力和推进通用设计实践的教育工作者和开发人员提供了宝贵的指导。通过所介绍的方法和建议的应用,作者证明了虚拟现实应用在提升学生移情水平方面的有效性,从而提高了他们在通用设计方面的资质。Med Pr.2023;74(3):199-210.
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Medycyna pracy
Medycyna pracy PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH-
CiteScore
1.90
自引率
10.00%
发文量
35
审稿时长
6-12 weeks
期刊介绍: The journal publishes original papers, review papers and case studies in Polish and English. The subject matter of the articles includes occupational pathology, physical, chemical and biological agents at workplace, toxicology, mutagenesis, health policy, health management, health care, epidemiology, etc. The magazine also includes reports from national and international scientific conferences on occupational medicine. It also contains letters to the editor. Each first-in-year issue of the magazine comprises former-year indices of authors and keywords.
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