{"title":"迈向联合活动设计:用启发式方法支持联合活动,增强以用户为中心的设计。","authors":"Aaron Cochran, Michael F Rayo","doi":"10.1177/2327857923121006","DOIUrl":null,"url":null,"abstract":"<p><p>From their common roots in Human Factors Engineering, Human-Centered Design and Cognitive Systems Engineering have drifted into distinct fields over the past three decades, each developing beneficial heuristics, design patterns, and evaluation methods for designing for individuals and teams, respectively. <i>GeoHAI</i>, a clinical decision support application for preventing hospital-acquired infection, has yielded positive results in early usability testing and is expected to test positively in supporting joint activity, which will be measured through the novel implementation of Joint Activity Monitoring . The design and implementation of this application provide a demonstration of the possibilities and necessities to unify the work of Human-Centered Design and Cognitive Systems Engineering when designing technologies that are usable and useful to individuals engaged in joint activity with machine counterparts and other people. We are calling this unified process Joint Activity Design, which supports designing for machines to be good team players.</p>","PeriodicalId":74550,"journal":{"name":"Proceedings of the International Symposium of Human Factors and Ergonomics in Healthcare. International Symposium of Human Factors and Ergonomics in Healthcare","volume":"12 1","pages":"19-23"},"PeriodicalIF":0.0000,"publicationDate":"2023-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10263067/pdf/nihms-1904592.pdf","citationCount":"0","resultStr":"{\"title\":\"Toward Joint Activity Design: Augmenting User-Centered Design with Heuristics for Supporting Joint Activity.\",\"authors\":\"Aaron Cochran, Michael F Rayo\",\"doi\":\"10.1177/2327857923121006\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>From their common roots in Human Factors Engineering, Human-Centered Design and Cognitive Systems Engineering have drifted into distinct fields over the past three decades, each developing beneficial heuristics, design patterns, and evaluation methods for designing for individuals and teams, respectively. <i>GeoHAI</i>, a clinical decision support application for preventing hospital-acquired infection, has yielded positive results in early usability testing and is expected to test positively in supporting joint activity, which will be measured through the novel implementation of Joint Activity Monitoring . The design and implementation of this application provide a demonstration of the possibilities and necessities to unify the work of Human-Centered Design and Cognitive Systems Engineering when designing technologies that are usable and useful to individuals engaged in joint activity with machine counterparts and other people. We are calling this unified process Joint Activity Design, which supports designing for machines to be good team players.</p>\",\"PeriodicalId\":74550,\"journal\":{\"name\":\"Proceedings of the International Symposium of Human Factors and Ergonomics in Healthcare. International Symposium of Human Factors and Ergonomics in Healthcare\",\"volume\":\"12 1\",\"pages\":\"19-23\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10263067/pdf/nihms-1904592.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the International Symposium of Human Factors and Ergonomics in Healthcare. International Symposium of Human Factors and Ergonomics in Healthcare\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1177/2327857923121006\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"2023/6/7 0:00:00\",\"PubModel\":\"Epub\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Symposium of Human Factors and Ergonomics in Healthcare. International Symposium of Human Factors and Ergonomics in Healthcare","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1177/2327857923121006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2023/6/7 0:00:00","PubModel":"Epub","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
在过去的三十年里,以人为中心的设计(Human-Centered Design)和认知系统工程(Cognitive Systems Engineering)从它们在人因工程学(Human Factors Engineering)中的共同根源逐渐发展成为不同的领域,各自开发了有益的启发式方法、设计模式和评估方法,分别用于为个人和团队进行设计。GeoHAI是一款用于预防医院感染的临床决策支持应用程序,在早期可用性测试中取得了积极成果,预计在支持联合活动方面也将取得积极测试结果。该应用程序的设计和实施展示了在设计技术时,将以人为本的设计和认知系统工程的工作统一起来的可能性和必要性,这些技术对于与机器同行和其他人一起从事联合活动的人来说是可用和有用的。我们将这一统一过程称为 "联合活动设计"(Joint Activity Design),它支持将机器设计成优秀的团队成员。
Toward Joint Activity Design: Augmenting User-Centered Design with Heuristics for Supporting Joint Activity.
From their common roots in Human Factors Engineering, Human-Centered Design and Cognitive Systems Engineering have drifted into distinct fields over the past three decades, each developing beneficial heuristics, design patterns, and evaluation methods for designing for individuals and teams, respectively. GeoHAI, a clinical decision support application for preventing hospital-acquired infection, has yielded positive results in early usability testing and is expected to test positively in supporting joint activity, which will be measured through the novel implementation of Joint Activity Monitoring . The design and implementation of this application provide a demonstration of the possibilities and necessities to unify the work of Human-Centered Design and Cognitive Systems Engineering when designing technologies that are usable and useful to individuals engaged in joint activity with machine counterparts and other people. We are calling this unified process Joint Activity Design, which supports designing for machines to be good team players.