基于纹理和曝光感知的HDRI饱和和闭塞区域重建

Jianming Zhou, Yipeng Deng, Qin Liu, T. Ikenaga
{"title":"基于纹理和曝光感知的HDRI饱和和闭塞区域重建","authors":"Jianming Zhou, Yipeng Deng, Qin Liu, T. Ikenaga","doi":"10.1049/IPR2.12257","DOIUrl":null,"url":null,"abstract":"High-dynamic-range image (HDRI) displays scenes as vivid as the real scenes. HDRI can be reconstructed by fusing a set of bracketed-exposure low-dynamic-range images (LDRI). For the reconstruction, many works succeed in removing the ghost artefacts caused by moving objects. The critical issue is reconstructing the areas which are saturated due to bad exposure and occluded due to motion with no ghost artefacts. To overcome this issue, this paper proposes texture and exposure awareness based refill. The proposed work first locates the saturated and occluded areas existing in input image set, then refills background textures or patches containing rough exposure and colour information into located areas. Proposed work can be integrated with multiple existing ghost removal works to improve the reconstruction result. Experimental results show that proposed work removes the ghost artefacts caused by saturated and occluded areas in subjective evaluation. For the objective evaluation, the proposed work improves the HDR-VDP-2 evaluation result for multiple conventional works by 1.33% on average.","PeriodicalId":13486,"journal":{"name":"IET Image Process.","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2021-05-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Texture and exposure awareness based refill for HDRI reconstruction of saturated and occluded areas\",\"authors\":\"Jianming Zhou, Yipeng Deng, Qin Liu, T. Ikenaga\",\"doi\":\"10.1049/IPR2.12257\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"High-dynamic-range image (HDRI) displays scenes as vivid as the real scenes. HDRI can be reconstructed by fusing a set of bracketed-exposure low-dynamic-range images (LDRI). For the reconstruction, many works succeed in removing the ghost artefacts caused by moving objects. The critical issue is reconstructing the areas which are saturated due to bad exposure and occluded due to motion with no ghost artefacts. To overcome this issue, this paper proposes texture and exposure awareness based refill. The proposed work first locates the saturated and occluded areas existing in input image set, then refills background textures or patches containing rough exposure and colour information into located areas. Proposed work can be integrated with multiple existing ghost removal works to improve the reconstruction result. Experimental results show that proposed work removes the ghost artefacts caused by saturated and occluded areas in subjective evaluation. For the objective evaluation, the proposed work improves the HDR-VDP-2 evaluation result for multiple conventional works by 1.33% on average.\",\"PeriodicalId\":13486,\"journal\":{\"name\":\"IET Image Process.\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-05-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IET Image Process.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1049/IPR2.12257\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IET Image Process.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1049/IPR2.12257","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

高动态范围图像(HDRI)显示的场景与真实场景一样逼真。HDRI可以通过融合一组括号曝光低动态范围图像(LDRI)来重建。对于重建,许多作品成功地去除了移动物体造成的幽灵文物。关键的问题是重建由于曝光不良而饱和的区域和由于运动而遮挡的区域,没有鬼影。为了克服这个问题,本文提出了基于纹理和曝光感知的填充方法。首先定位输入图像集中存在的饱和和遮挡区域,然后将包含粗糙曝光和颜色信息的背景纹理或斑块重新填充到定位区域。建议的工作可以与多个现有的去鬼工作相结合,以改善重建结果。实验结果表明,该方法能够有效地消除主观评价中由于饱和区域和遮挡区域造成的伪影。在客观评价方面,本文对多个常规工程的HDR-VDP-2评价结果平均提高1.33%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Texture and exposure awareness based refill for HDRI reconstruction of saturated and occluded areas
High-dynamic-range image (HDRI) displays scenes as vivid as the real scenes. HDRI can be reconstructed by fusing a set of bracketed-exposure low-dynamic-range images (LDRI). For the reconstruction, many works succeed in removing the ghost artefacts caused by moving objects. The critical issue is reconstructing the areas which are saturated due to bad exposure and occluded due to motion with no ghost artefacts. To overcome this issue, this paper proposes texture and exposure awareness based refill. The proposed work first locates the saturated and occluded areas existing in input image set, then refills background textures or patches containing rough exposure and colour information into located areas. Proposed work can be integrated with multiple existing ghost removal works to improve the reconstruction result. Experimental results show that proposed work removes the ghost artefacts caused by saturated and occluded areas in subjective evaluation. For the objective evaluation, the proposed work improves the HDR-VDP-2 evaluation result for multiple conventional works by 1.33% on average.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信