P2P视频点播中吞吐量、鲁棒性和顺序传输的平衡

Bin Fan, D. Andersen, M. Kaminsky, K. Papagiannaki
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引用次数: 51

摘要

近年来,点对点作为提供视频点播流媒体的一种很有前途的方式出现了。然而,设计空间是巨大的,仍然没有得到很好的理解——然而,选择正确的方法对系统性能至关重要。本文使用一个简单的分析模型对p2p视频点播设计空间进行了全新的审视,该模型关注的是跨对等体的不同块的上行带宽资源分配。我们描述了系统吞吐量、下载内容的顺序性以及对异构网络条件和节点容量的鲁棒性之间存在的基本权衡,并证明没有系统可以同时实现这三者。来自Emulab的实证结果证实了这一分析,并展示了如何在权衡的适当平衡下实现高效的点对点视频点播流。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Balancing throughput, robustness, and in-order delivery in P2P VoD
Peer-to-peer has emerged in recent years as a promising approach to providing Video-on-Demand streaming. The design space, however, is vast and still not well understood---yet choosing the right approach is critical to system performance. This paper takes a fresh look at the p2p VoD design space using a simple analytical model that focuses on the allocation of uplink bandwidth resource for different chunks across peers. We describe a fundamental tradeoff that exists between system throughput, sequentiality of downloaded content and robustness to heterogeneous network conditions and node capacities, and we prove that no system can achieve all three simultaneously. Empirical results from Emulab confirm the analysis and show how one might implement efficient peer-to-peer VoD streaming with an appropriate balance of the tradeoff.
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