通过用餐游戏与食物重新连接

Y. Tai, Deepti Aggarwal, R. A. Khot
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引用次数: 5

摘要

众所周知,食品生产和加工会造成严重的环境污染,而我们作为消费者,却很少意识到将食物从农场带到餐桌上的潜在过程。这种意识的缺乏影响了我们与食物相关的决定,我们最终遵循了不可持续的食物做法。为了提高人们对食物相关问题的认识,我们展示了两种有趣的用餐体验:(1)通过凯撒沙拉展示了不同食物的水消耗水平的隐藏数据,以及(2)通过帕菲甜点展示了与食物分销渠道相关的隐藏数据的筷子帕菲。我们模拟就餐环境来评估这些就餐体验。我们提出了与用餐游戏互动和食用可视化相关的研究结果。为了指导未来围绕食物相关问题的技术发展,我们围绕三个主题讨论了我们的工作的含义:食物安排,好玩的不适和延迟反馈。通过这个作品,我们旨在倡导和启发使用食物来设计多感官的严肃游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Reconnecting with Food through Dining Play
While the food production and processing are known to cause major environmental pollution, we as consumers have little awareness of the underlying processes that bring food from farm to plate. This lack of awareness influences our food related decisions and we end up following non-sustainable food practices. To create awareness on food related issues, we present two playful dining experiences: (1) Caesar on a Skewer that presents the hidden data about water consumption levels for different foods through a Caesar salad, and (2) Chopstick Parfait that visualizes the hidden data related to the food distribution channels through the Parfait dessert. We simulated the dining environment to evaluate these dining experiences. We present findings related to both dining play interactions and edible visualizations. To guide future technological development around food related issues, we discuss the implications of our work around three themes: food arrangement, playful discomforts and delayed feedback. Through this work, we aim to advocate and inspire the use of food for designing multi-sensorial serious play.
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