基于agent的仿真模型设计

H. Veeke, J. Ottjes, Lodewijks Lodewijks
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引用次数: 0

摘要

本文描述了仿真的完整建模过程,从识别代理开始,以对其行为的清晰而明确的描述结束,这些描述可以很容易地转化为每个面向过程的仿真平台。它侧重于agent的定义,这是一个很少被描述的主题。代理人通常“就在那里”,从人们能看到的事物中浮现出来。然而,定义代理完全决定了模拟的范围和内容,这不是一个微不足道的例子。在对代理进行深思熟虑的定义之后,提出了描述其行为的自然方法。这些行为描述与实际流程交互方法相匹配。所描述的方法是为了教育目的而开发的,以便以非数学的方式教授离散事件模拟,但相当完整,连贯和定义良好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Model Design for Agent-based Simulation
This paper describes the complete modelling process for simulation, starting with the identification of agents and ending with a clear and unambiguous description of their behaviour that can be easily translated into each process-oriented simulation platform. It focuses on the definition of agents, a subject which is described rarely. Agents usually "are there", emerging from the things one can see. Defining agents however, determines completely the range and content of a simulation and is not a trivial case. After a deliberate definition of the agents, a natural way to describe their behaviour is presented. These behaviour descriptions match the real process interaction approach. The described method is developed for educational reasons in order to teach discrete event simulation in a non-mathematical way, but is rather complete, coherent and well-defined.
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