{"title":"通过媒体对四年级学生的多米诺骨牌博彩游戏提高了定义分数的能力","authors":"Suwasi'ah Suwasi'ah","doi":"10.33503/prismatika.v2i1.585","DOIUrl":null,"url":null,"abstract":"This study describes the role of teachers in improving the ability to determine the worth fractions in elementary students by using domino card game media. This type of research is classroom action research. The approach taken is a qualitative approach. The results showed a change in students abilities for the better. In the pre-cycle activities there are still many students who don’t understand the purpose of the worth fractions. After being given dominoes media and sample, capacity building is shown in learning cycle one. Four children from all students have started to be able to determine the worth fractions. This was repeated even experienced an increase in learning cycle two. Nearly three-fourths of the students in 4th grade are able to determine worth fractions, while the rest reach the KKM limit. The conclusion of this study is that dominoes media can be used to improve the ability to determine worth fractions in elementary students.","PeriodicalId":20523,"journal":{"name":"PRISMATIKA: Jurnal Pendidikan dan Riset Matematika","volume":"135 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"MENINGKATKAN KEMAMPUAN MENENTUKAN PECAHAN SENILAI MELALUI MEDIA PERMAINAN KARTU DOMINO PADA SISWA KELAS IV SDN 3 TOYOMARTO SINGOSARI\",\"authors\":\"Suwasi'ah Suwasi'ah\",\"doi\":\"10.33503/prismatika.v2i1.585\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study describes the role of teachers in improving the ability to determine the worth fractions in elementary students by using domino card game media. This type of research is classroom action research. The approach taken is a qualitative approach. The results showed a change in students abilities for the better. In the pre-cycle activities there are still many students who don’t understand the purpose of the worth fractions. After being given dominoes media and sample, capacity building is shown in learning cycle one. Four children from all students have started to be able to determine the worth fractions. This was repeated even experienced an increase in learning cycle two. Nearly three-fourths of the students in 4th grade are able to determine worth fractions, while the rest reach the KKM limit. The conclusion of this study is that dominoes media can be used to improve the ability to determine worth fractions in elementary students.\",\"PeriodicalId\":20523,\"journal\":{\"name\":\"PRISMATIKA: Jurnal Pendidikan dan Riset Matematika\",\"volume\":\"135 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-10-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"PRISMATIKA: Jurnal Pendidikan dan Riset Matematika\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.33503/prismatika.v2i1.585\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"PRISMATIKA: Jurnal Pendidikan dan Riset Matematika","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33503/prismatika.v2i1.585","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
MENINGKATKAN KEMAMPUAN MENENTUKAN PECAHAN SENILAI MELALUI MEDIA PERMAINAN KARTU DOMINO PADA SISWA KELAS IV SDN 3 TOYOMARTO SINGOSARI
This study describes the role of teachers in improving the ability to determine the worth fractions in elementary students by using domino card game media. This type of research is classroom action research. The approach taken is a qualitative approach. The results showed a change in students abilities for the better. In the pre-cycle activities there are still many students who don’t understand the purpose of the worth fractions. After being given dominoes media and sample, capacity building is shown in learning cycle one. Four children from all students have started to be able to determine the worth fractions. This was repeated even experienced an increase in learning cycle two. Nearly three-fourths of the students in 4th grade are able to determine worth fractions, while the rest reach the KKM limit. The conclusion of this study is that dominoes media can be used to improve the ability to determine worth fractions in elementary students.