教程2:计算成像和投影

S. Hiura, H. Nagahara, D. Iwai, Toshiyuki Amano
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引用次数: 0

摘要

在本教程中,我们将向AR/MR研究人员介绍计算成像和光场投影方面的新兴技术。光是AR/VR技术中获取信息、显示和修改真实场景中视觉线索的最重要媒介。因此,在这一领域,最新的光学、成像和照明技术发挥了重要作用,使我们朝着复杂的体验迈出了下一步。计算摄影是计算机视觉和光学工程领域最具影响力的技术之一,我们认为计算成像和投影中的大多数技术都可以应用于混合现实中的常见问题,如场景建模、实际物体外观的修改和用户交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tutorial 2: Computational Imaging and Projection
In this tutorial, we will introduce emerging technologies on computational imaging and light field projection to AR/MR researchers.Light is the most important medium in AR/VR technologies to not only obtain information but also show and modify visual cue in the real scenes. Therefore in this area, latest techniques on optics, imaging and lighting have played an important role to make a next step toward the sophisticated experiences. Computational photography is one of the most influential technology in computer vision and optical engineering areas, and we think most techniques in computational imaging and projection can be applied to common problems in mixed reality, such as scene modeling, modification of the appearances of actual objects and user interactions.
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