理解用户在混合现实和虚拟现实之间传递信息的能力:跨模态和视角的位置估计

J. Roo, J. Basset, Pierre-Antoine Cinquin, M. Hachet
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引用次数: 11

摘要

混合现实系统结合了物理世界和数字世界,在未来的HCI中具有巨大的潜力。通过结合互补技术来设计支持灵活程度虚拟的系统是可能的。为了使这样的系统成功,用户必须能够从异构表示中创建统一的心智模型。本文采用空间增强现实(SAR)和沉浸式虚拟现实(VR)显示技术,结合自我中心和外中心两种视角,对用户在异构系统上的准确性进行了研究。结果显示了跨条件和视点的鲁棒估计能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Understanding Users' Capability to Transfer Information between Mixed and Virtual Reality: Position Estimation across Modalities and Perspectives
Mixed Reality systems combine physical and digital worlds, with great potential for the future of HCI. It is possible to design systems that support flexible degrees of virtuality by combining complementary technologies. In order for such systems to succeed, users must be able to create unified mental models out of heterogeneous representations. In this paper, we present two studies focusing on the users' accuracy on heterogeneous systems using Spatial Augmented Reality (SAR) and immersive Virtual Reality (VR) displays, and combining viewpoints (egocentric and exocentric). The results show robust estimation capabilities across conditions and viewpoints.
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