使用对手模型在社会环境中训练没有经验的人工智能体

C. Kiourt, Dimitris Kalles
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引用次数: 4

摘要

本文研究了没有经验的智能体在竞争性博弈社会环境中的学习进度。我们的目标是确定知识渊博的对手对新手学习者的影响。为此,我们使用了合成代理,其游戏行为是通过各种强化学习设置开发的,例如利用与探索权衡,学习备份和学习速度,作为对手,以及自我训练的代理。最后,本文强调了在竞争多智能体环境中,不同的知识合成智能体对缺乏经验的智能体学习轨迹的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using opponent models to train inexperienced synthetic agents in social environments
This paper investigates the learning progress of inexperienced agents in competitive game playing social environments. We aim to determine the effect of a knowledgeable opponent on a novice learner. For that purpose, we used synthetic agents whose playing behaviors were developed through diverse reinforcement learning set-ups, such as exploitation-vs-exploration trade-off, learning backup and speed of learning, as opponents, and a self-trained agent. The paper concludes by highlighting the effect of diverse knowledgeable synthetic agents in the learning trajectory of an inexperienced agent in competitive multiagent environments.
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