“谁想一直承受超级巨星的压力?”:《超人总动员》和《超人总动员2》中中世纪的现代时尚及其对服装发展的影响

IF 0.3 0 HUMANITIES, MULTIDISCIPLINARY
Maarit Kalmakurki, Marley Healy
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引用次数: 0

摘要

在这篇文章中,我们研究了两部皮克斯/迪斯尼电脑动画电影《超人总动员》和《超人总动员2》中角色服装的时代时尚。这些电影在叙事和美学设计中交织着强烈的中世纪现代设计影响。由于超级英雄的概念,这些电影之前引起了人们对时尚研究的兴趣。然而,分析角色的日常着装对于理解时尚和流行文化对当代动画电影服装的影响以及这些元素如何嵌入数字角色服装的技术发展也很有价值。我们运用历史和视觉分析来强调与时代相适应的服装设计元素与人物服装的融合。此外,我们研究了动画软件开发与电影设计美学之间的关系,通过回顾行业文章以及动画师和设计师在电影制作过程中的采访,来检查技术进步如何支持布料的行为、叙事进程和角色的个人情感弧。这是一个独特的案例研究,探讨了特定时期的时尚对电脑动画电影服装的影响和灵感,这些电影表面上设置在一个环境中,也受到那个时期和特定的文化时代精神的启发。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
‘Who wants the pressure of being super all the time?’: Mid-century modern fashions and their influence on costume development in The Incredibles and Incredibles 2
In this article, we examine period fashions in character costumes in the two Pixar/Disney computer-animated films, The Incredibles and Incredibles 2. These films have a strong mid-century modern design influence interwoven into the films’ narratives and aesthetic designs. The films have previously raised interest in fashion studies, due to their superhero concept. However, an analysis of the characters’ everyday dress is also valuable for understanding the influence of fashion and pop culture references on contemporary animated film costuming and how those elements embed within the technological development of digital characters’ clothing. We employ historical and visual analysis to highlight the integration of design elements of period-appropriate fashions into character costumes. Additionally, we examine the relationship between animation software development and the films’ design aesthetics to inspect how technological advancements support the behaviour of cloth, narrative progression and characters’ personal emotional arcs by reviewing industry articles as well as animator and designer interviews from the making of the films. This is a unique case study that explores the influences and inspiration of period-specific fashion in constructing costumes for computer-animated films, which are ostensibly set in an environment also inspired by the period and specific cultural zeitgeist.
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来源期刊
Film Fashion & Consumption
Film Fashion & Consumption HUMANITIES, MULTIDISCIPLINARY-
CiteScore
0.40
自引率
50.00%
发文量
6
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