桌上足球

Konstantinos Rematas, Ira Kemelmacher-Shlizerman, B. Curless, S. Seitz
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引用次数: 76

摘要

我们提出了一个将足球比赛的单目视频转换为移动3D重建的系统,其中球员和场地可以通过3D观看器或增强现实设备进行交互渲染。我们论文的核心是一种估计每个球员深度图的方法,该方法使用从足球视频游戏中提取的3D球员数据进行训练的CNN。我们与最先进的身体姿势和深度估计技术进行比较,并在合成的地面真实基准和真实的YouTube足球镜头上显示结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Soccer on Your Tabletop
We present a system that transforms a monocular video of a soccer game into a moving 3D reconstruction, in which the players and field can be rendered interactively with a 3D viewer or through an Augmented Reality device. At the heart of our paper is an approach to estimate the depth map of each player, using a CNN that is trained on 3D player data extracted from soccer video games. We compare with state of the art body pose and depth estimation techniques, and show results on both synthetic ground truth benchmarks, and real YouTube soccer footage.
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