访问控制双绑定:日常接口如何调节访问和隐私、启用监视和强制身份

IF 2.4 2区 文学 Q1 COMMUNICATION
Daniel L. Gardner, T. J. Tanenbaum
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引用次数: 0

摘要

访问控制是访问数字应用程序和平台的一个不可避免且看似平凡的需求。这些系统支持并执行与访问、所有权、隐私和监视相关的实践。公司使用访问控制来规定和执行数字媒体、平台和技术的使用条款。这些系统的技术实现是很容易理解的。然而,本文将使用数字游戏软件和平台作为案例研究,分析这些元素在软件系统间调节的更广泛的社会技术(通常是不公平的)互动。我们的样本包括200款数字游戏和7个主要的数字游戏平台。我们结合仔细阅读和内容分析来检查我们样本中的认证和授权过程。虽然这些系统在许多学术和流行话语中无处不在,但我们的数据有助于从经验上理解这种理解,并研究这些系统如何以未经研究的方式支持用户易读性和监视,以及警察身份。我们建议改变形成这些系统的政策和做法,以推动更透明和公平的设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The access control double bind: How everyday interfaces regulate access and privacy, enable surveillance, and enforce identity
Access controls are an inescapable and deceptively mundane requirement for accessing digital applications and platforms. These systems enable and enforce practices related to access, ownership, privacy, and surveillance. Companies use access controls to dictate and enforce terms of use for digital media, platforms, and technologies. The technical implementation of these systems is well understood. However, this paper instead uses digital game software and platforms as a case study to analyze the broader socio-technical, and often inequitable, interactions these elements regulate across software systems. Our sample includes 200 digital games and seven major digital gaming platforms. We combine close reading and content analysis to examine the processes of authentication and authorization within our samples. While the ubiquity of these systems is a given in much academic and popular discourse, our data help empirically ground this understanding and examine how these systems support user legibility and surveillance, and police identities in under-examined ways. We suggest changes to the policies and practices that shape these systems to drive more transparent and equitable design.
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来源期刊
CiteScore
5.80
自引率
7.10%
发文量
98
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