{"title":"面向人机计算的传统手工艺创作实践框架","authors":"Peng Tan, Shengyang Zhong, Yi Ji, S. Clark","doi":"10.1109/ICIDDT52279.2020.00107","DOIUrl":null,"url":null,"abstract":"The purpose of this research is to explore a novel framework of traditional handicraft creative practice towards Human-Engaged Computing (HEC). First, this paper investigates the development of traditional handicraft interactive learning from the perspective of Human-Computer Interaction (HCI). Second, this paper demonstrates the importance and innovation of traditional handicraft creative practice from the perspective of HEC. Finally, this paper presents a case study, Cantonese Porcelain, to support it in a new context. The results extend creative practice of traditional handicraft in HCI community, and it also proposes three dimensions, engaged human, engaging computers, and synergized interaction, to enhance creative practice of traditional handicraft, and the contrihutions will provide a reference for researchers and designers.","PeriodicalId":6781,"journal":{"name":"2020 International Conference on Innovation Design and Digital Technology (ICIDDT)","volume":"78 1","pages":"537-543"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Framework of Traditional Handicraft Creative Practice towards Human-Engaged Computing\",\"authors\":\"Peng Tan, Shengyang Zhong, Yi Ji, S. Clark\",\"doi\":\"10.1109/ICIDDT52279.2020.00107\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The purpose of this research is to explore a novel framework of traditional handicraft creative practice towards Human-Engaged Computing (HEC). First, this paper investigates the development of traditional handicraft interactive learning from the perspective of Human-Computer Interaction (HCI). Second, this paper demonstrates the importance and innovation of traditional handicraft creative practice from the perspective of HEC. Finally, this paper presents a case study, Cantonese Porcelain, to support it in a new context. The results extend creative practice of traditional handicraft in HCI community, and it also proposes three dimensions, engaged human, engaging computers, and synergized interaction, to enhance creative practice of traditional handicraft, and the contrihutions will provide a reference for researchers and designers.\",\"PeriodicalId\":6781,\"journal\":{\"name\":\"2020 International Conference on Innovation Design and Digital Technology (ICIDDT)\",\"volume\":\"78 1\",\"pages\":\"537-543\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 International Conference on Innovation Design and Digital Technology (ICIDDT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICIDDT52279.2020.00107\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International Conference on Innovation Design and Digital Technology (ICIDDT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIDDT52279.2020.00107","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Framework of Traditional Handicraft Creative Practice towards Human-Engaged Computing
The purpose of this research is to explore a novel framework of traditional handicraft creative practice towards Human-Engaged Computing (HEC). First, this paper investigates the development of traditional handicraft interactive learning from the perspective of Human-Computer Interaction (HCI). Second, this paper demonstrates the importance and innovation of traditional handicraft creative practice from the perspective of HEC. Finally, this paper presents a case study, Cantonese Porcelain, to support it in a new context. The results extend creative practice of traditional handicraft in HCI community, and it also proposes three dimensions, engaged human, engaging computers, and synergized interaction, to enhance creative practice of traditional handicraft, and the contrihutions will provide a reference for researchers and designers.