以用户为中心的设计问题和可能性:1998年PDC & CSCW研讨会总结

J. Gulliksen, Ann Lantz, I. Boivie
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引用次数: 40

摘要

以用户为中心的设计(UCD)的方法多种多样,从参与式设计(PD)到基于模型的工程。无论采用何种方法,UCD都不是成功的系统开发的简单、明确的方法。为了讨论这些问题,作者于1998年11月14日在西雅图的参与式设计会议(PDC ' 98)上安排了一个为期一天的研讨会,题为“以用户为中心的设计——问题和可能性”[1]。本次研讨会的目的是讨论UCD在实践中遇到的问题和可能的解决方案,重点关注实际系统开发项目中的案例研究。接受了10份立场文件,讲习班聚集了来自7个不同国家的16名与会者。立场文件可在研讨会网站[1]上查阅。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User centered design—problems and possibilities: a summary of the 1998 PDC & CSCW workshop
The approaches in User-Centered Design (UCD) vary from Participatory Design (PD) to model-based engineering. No matter the approach, UCD is not the simple, clear-cut way to successful systems development as is sometimes made out. To discuss these issues the authors arranged a one-day workshop at the Participatory Design Conference (PDC’98) in Seattle on November 14, 1998 entitled “User Centered Design – Problems and Possibilities” [1]. The purpose of this workshop was to discuss the problems encountered in UCD in practice and possible solutions, focusing on case studies in real systems development projects. Ten position papers were accepted and the workshop gathered 16 participants from 7 different countries. The position papers are available on the workshop web site [1].
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