媒体信号处理体系结构扩展对数据路径组织的影响

A. Faroqui, V. Oklobdzija
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引用次数: 3

摘要

媒体信号处理需要很高的计算能力,算法在低精度数据上表现出很强的并行性。多媒体对象的基本组成部分通常是具有8、12或16位精度的简单整数。为了支持高效的媒体信号处理,需要对传统处理器的指令集架构进行修改。在本文中,我们提出了定量分析和执行媒体处理所需的计算复杂性。确定了媒体处理器所需性能级别所需的主要指令类别。讨论了它们的有效实现及其对处理器数据路径的影响。介质处理中需要的主要操作是加法(带或不带饱和)、乘法(带或不带四舍五入)、乘积和和两个数字的平均值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Impact of architecture extensions for media signal processing on data-path organization
Media signal processing requires high computing power and the algorithms exhibit a great deal of parallelism on low precision data. The basic components of multi-media objects are usually simple integers with 8, 12, or 16 bits of precision. In order to support efficient processing of media signals, instructions set architecture (ISA) of the traditional processors requires modifications. In this paper, we present the quantitative analysis and the computational complexity required to perform media processing. Main classes of instructions that are needed for the required level of performance of the Media Processor are identified. Their efficient implementation and effect on the processor datapath is discussed. The main operations required in media processing are Addition (with or without saturation), Multiplication (with or without rounding), Sum of Products, and Average of two numbers.
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