斐济:沉浸式新闻交叉的框架

Q1 Computer Science
Gary M. Hardee, Ryan P. McMahan
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引用次数: 48

摘要

当记者们尝试发展沉浸式新闻——第一人称新闻事件的互动体验——时,需要指导方针来帮助弥合新闻需求和新兴技术能力之间的脱节。许多记者需要更好地理解沉浸式的基本概念,以及常见沉浸式技术的能力和局限性。同样,沉浸式新闻作品的开发者需要了解定义新闻专业和卓越的基础知识,以及各种新闻故事的关键要求。为了解决这些差距,我们开发了斐济-沉浸式新闻交叉框架。在斐济,我们确定了四个相互交叉的知识领域,以定义沉浸式新闻的关键要求:沉浸式的基础、常见的沉浸式技术、新闻的基础以及新闻报道的主要类型。基于这些关键要求,我们正式定义了四种适合公众传播的沉浸式新闻。在本文中,我们讨论了沉浸式新闻的历史,呈现了斐济的四个领域和关键交叉点,并为新记者提供了一些指导方针,以创造沉浸式体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
FIJI: A Framework for the Immersion-Journalism Intersection
As journalists experiment with developing immersive journalism—first-person, interactive experiences of news events—guidelines are needed to help bridge a disconnect between the requirements of journalism and the capabilities of emerging technologies. Many journalists need to better understand the fundamental concepts of immersion and the capabilities and limitations of common immersive technologies. Similarly, developers of immersive journalism works need to know the fundamentals that define journalistic professionalism and excellence and the key requirements of various types of journalistic stories. To address these gaps, we have developed FIJI—a Framework for the Immersion-Journalism Intersection. In FIJI, we have identified four domains of knowledge that intersect to define the key requirements of immersive journalism: the fundamentals of immersion, common immersive technologies, the fundamentals of journalism, and the major types of journalistic stories. Based on these key requirements, we have formally defined four types of immersive journalism that are appropriate for public dissemination. In this paper, we discuss the history of immersive journalism, present the four domains and key intersection of FIJI, and provide a number of guidelines for journalists new to creating immersive experiences.
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来源期刊
Frontiers in ICT
Frontiers in ICT Computer Science-Computer Networks and Communications
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