移动场景流合成

V. Ly, C. Kambhamettu
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引用次数: 0

摘要

场景流是3D世界的运动,它被用于避障、慢动作插值、监视、研究人类行为等等。场景流的移动实现可以大大增加场景流应用程序的灵活性。此外,将多个场景流结合到一个全景场景流可以帮助完成这些任务:允许覆盖监视中的死点,从多个视图研究人体运动,或者简单地获得一个场景的更大的运动视图。本文描述了一种鲁棒的构建移动设备全景场景流的算法。由于场景流是从移动设备估计的,因此在整个场景中使用最小二乘拟合来补偿观察者的运动。此外,采用运动模型拟合的方法降低了噪声,消除了三维运动场中的异常值。实验结果证明了该算法在从移动光源构建场景流全景图方面的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mobile Scene Flow Synthesis
Scene flow is the motion of the 3D world, it is used in obstacle avoidance, slow motion interpolation, surveillance, studying human behavior, and much more. A mobile implementation of scene flow can greatly increase the flexibility of scene flow applications. Furthermore, combining multiple scene flows to one panoramic scene flow can aid in these tasks: allowing coverage of dead spots in surveillance, studying human motion from multiple views, or simply obtain a larger motion view of a scene. In this paper, a robust algorithm for building panoramic scene flow obtained from a mobile device is described. Since scene flow is estimated from a mobile device, observer motion is compensated for using least squares fitting over the entire scene. Furthermore, noise is reduced and outliers are eliminated from the 3D motion field using motion model fitting. The results demonstrate the effectiveness of the suggested algorithm for constructing a scene flow panorama from moving sources.
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