物理布料在PC集群上的模拟

F. Zara, F. Faure, Jean-Marc Vincent
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引用次数: 30

摘要

布料模拟是3D动画的主要兴趣,因为它允许穿衣服的人的现实建模。我们的工作目标是减少计算时间,以获得实时动态动画。本文描述了一种布仿真,解决了隐式时间积分的并行化问题,并将并行执行与标准可视化相结合。我们相信,这项工作将有利于基于共轭梯度解的其他应用和PC集群的其他应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Physical cloth simulation on a PC cluster
Cloth simulation is of major interest in 3D animation, as it allows the realistic modeling of dressed humans. The goal of our work is to decrease computation time in order to obtain real time dynamics animation. This paper describes a cloth simulation and addresses the problem of parallelizing the implicit time integration and to couple a parallel execution with a standard visualization. We believe that this work could benefit to other applications based on a conjugate gradient solution and other applications of PC clusters.
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