探究黑人女性游戏体验的多样性

Yolanda A. Rankin, Na-eun Han
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引用次数: 17

摘要

很少有关于电子游戏的性别研究探索有色人种女性的游戏体验,而那些研究往往只强调消极现象(如种族或性别歧视)。在本文中,我们进行了一个探索性的案例研究,关注黑人女大学生的动机和游戏实践。问卷调查和焦点小组讨论揭示了黑人大学女性这一特定群体的多种游戏体验。65%的人喜欢无处不在的手机游戏,其中休闲和益智游戏是最受欢迎的类型。然而,学术责任和相互竞争的娱乐兴趣抑制了频繁的游戏。因此,黑人大学女生群体代表了两种休闲玩家类型,她们都有积极的游戏体验,这为创造更具包容性的游戏亚文化提供了见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring the Plurality of Black Women's Gameplay Experiences
Few gender-focused studies of video games explore the gameplay experiences of women of color, and those that do tend to only emphasize negative phenomena (i.e., racial or gender discrimination). In this paper, we conduct an exploratory case study attending to the motivations and gaming practices of Black college women. Questionnaire responses and focus group discussion illuminate the plurality of gameplay experiences for this specific population of Black college women. Sixty-five percent of this population enjoy the ubiquity of mobile games with casual and puzzle games being the most popular genres. However, academic responsibilities and competing recreational interests inhibit frequent gameplay. Consequently, this population of Black college women represent two types of casual gamers who report positive gameplay experiences, providing insights into creating a more inclusive gaming subculture.
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