在SMK Negeri 1 Kabanjahe的基础编程学习中使用Adobe Animate CC开发交互式学习媒体

Horasman Simanihuruk, M. Mukhtar, Samsidar Tanjung
{"title":"在SMK Negeri 1 Kabanjahe的基础编程学习中使用Adobe Animate CC开发交互式学习媒体","authors":"Horasman Simanihuruk, M. Mukhtar, Samsidar Tanjung","doi":"10.4108/eai.16-11-2019.2293252","DOIUrl":null,"url":null,"abstract":"This study aims to: (1) Develop interactive learning media with Adobe Animate CC applications in Basic Programming Subjects, (2) Know the feasibility of using Interactive learning media with Adobe Animate CC applications in Basic Programming Subjects, (3) Know the effectiveness of media use Interactive learning with the Adobe Animate CC application on Basic Programming Subjects. This research is a Research and Development (R&D) research with research procedures using the ADDIE model. Development of interactive learning media, consisting of 5 stages, namely: (1) Analysis: Conducting needs analysis), (2) Design: Determine the performance achieved and the selection of appropriate test methods, (3) Develop: Generate and validate learning resources, (4) Implement: Preparing the Learning Environment and Including Students, (5) Evaluate: Make final improvements according to the advice and processing of data obtained. Determination of the feasibility level of interactive learning media based on the validation test of experts and trials to students and continued with the effectiveness test. Overall, based on the assessment of material experts and media construction experts as well as the results of student trials and effectiveness tests, it can be concluded that interactive learning media with Adobe Animate CC on learning is appropriate and more effective in improving student learning outcomes.","PeriodicalId":62134,"journal":{"name":"电力系统及其自动化学报","volume":"101 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Development of Interactive Learning Media with Adobe Animate CC in Basic Programming Learning at SMK Negeri 1 Kabanjahe\",\"authors\":\"Horasman Simanihuruk, M. Mukhtar, Samsidar Tanjung\",\"doi\":\"10.4108/eai.16-11-2019.2293252\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study aims to: (1) Develop interactive learning media with Adobe Animate CC applications in Basic Programming Subjects, (2) Know the feasibility of using Interactive learning media with Adobe Animate CC applications in Basic Programming Subjects, (3) Know the effectiveness of media use Interactive learning with the Adobe Animate CC application on Basic Programming Subjects. This research is a Research and Development (R&D) research with research procedures using the ADDIE model. Development of interactive learning media, consisting of 5 stages, namely: (1) Analysis: Conducting needs analysis), (2) Design: Determine the performance achieved and the selection of appropriate test methods, (3) Develop: Generate and validate learning resources, (4) Implement: Preparing the Learning Environment and Including Students, (5) Evaluate: Make final improvements according to the advice and processing of data obtained. Determination of the feasibility level of interactive learning media based on the validation test of experts and trials to students and continued with the effectiveness test. Overall, based on the assessment of material experts and media construction experts as well as the results of student trials and effectiveness tests, it can be concluded that interactive learning media with Adobe Animate CC on learning is appropriate and more effective in improving student learning outcomes.\",\"PeriodicalId\":62134,\"journal\":{\"name\":\"电力系统及其自动化学报\",\"volume\":\"101 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"电力系统及其自动化学报\",\"FirstCategoryId\":\"1087\",\"ListUrlMain\":\"https://doi.org/10.4108/eai.16-11-2019.2293252\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"电力系统及其自动化学报","FirstCategoryId":"1087","ListUrlMain":"https://doi.org/10.4108/eai.16-11-2019.2293252","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

本研究旨在:(1)在基础编程科目中使用Adobe Animate CC应用程序开发交互式学习媒体;(2)了解在基础编程科目中使用Adobe Animate CC应用程序使用交互式学习媒体的可行性;(3)了解在基础编程科目中使用Adobe Animate CC应用程序进行媒体使用交互式学习的有效性。本研究为研究与开发(R&D)研究,研究程序采用ADDIE模型。交互式学习媒体的开发,包括5个阶段,即:(1)分析:进行需求分析;(2)设计:确定所达到的性能并选择适当的测试方法;(3)开发:生成和验证学习资源;(4)实施:准备学习环境并包括学生;(5)评估:根据所获得的数据的建议和处理进行最终改进。在专家验证测试和学生试验的基础上确定交互式学习媒体的可行性水平,并继续进行有效性测试。总体而言,根据材料专家和媒体建设专家的评估,以及学生试验和有效性测试的结果,可以得出结论,使用Adobe Animate CC进行学习的交互式学习媒体是合适的,并且对提高学生的学习成果更有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Interactive Learning Media with Adobe Animate CC in Basic Programming Learning at SMK Negeri 1 Kabanjahe
This study aims to: (1) Develop interactive learning media with Adobe Animate CC applications in Basic Programming Subjects, (2) Know the feasibility of using Interactive learning media with Adobe Animate CC applications in Basic Programming Subjects, (3) Know the effectiveness of media use Interactive learning with the Adobe Animate CC application on Basic Programming Subjects. This research is a Research and Development (R&D) research with research procedures using the ADDIE model. Development of interactive learning media, consisting of 5 stages, namely: (1) Analysis: Conducting needs analysis), (2) Design: Determine the performance achieved and the selection of appropriate test methods, (3) Develop: Generate and validate learning resources, (4) Implement: Preparing the Learning Environment and Including Students, (5) Evaluate: Make final improvements according to the advice and processing of data obtained. Determination of the feasibility level of interactive learning media based on the validation test of experts and trials to students and continued with the effectiveness test. Overall, based on the assessment of material experts and media construction experts as well as the results of student trials and effectiveness tests, it can be concluded that interactive learning media with Adobe Animate CC on learning is appropriate and more effective in improving student learning outcomes.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
4827
期刊介绍: Since its founding in 1989, Proceedings of the CSU-EPSA has been an academic journal co-sponsored by the National Academic Annual Conference of Power Systems and Automation of Colleges and Tianjin University, and is publicly distributed at home and abroad. The journal works under the leadership of an editorial board composed of professors from 32 domestic colleges and universities, and is committed to publishing academic papers and research results reports on basic theoretical research in the field of power systems and automation, and research and development of important equipment. In addition, the journal also publishes experience exchange articles on teaching and scientific research in colleges and universities, as well as reports on domestic and foreign academic trends, including introductions to the production and research work of related enterprises. As a core journal (remarked as C) in the Chinese Science Citation Database and a Chinese core journal, Proceedings of the CSU-EPSA is also included in many internationally renowned databases, including British Science Abstracts (SA), Russian Abstracts Journal (AJ), Japan Science and Technology Literature Society Database (CBST, JST), American Ulrich's International Journal Guide, and the Chinese Science Citation Database, showing its influence and recognition in the academic community.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信