最初的延迟vs.中断:在魔鬼和深蓝色的大海之间

T. Hossfeld, S. Egger, R. Schatz, M. Fiedler, Kathrin Masuch, C. Lorentzen
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引用次数: 256

摘要

Internet应用程序上下文中的最终用户质量感知通常以服务消费前的等待时间以及服务消费期间的中断为特征。特别是在网络条件恶劣的情况下,网络和服务提供商不得不在这两种损害类型之间进行权衡,即在魔鬼和深海之间进行权衡。在本文中,我们研究了这种权衡,以指导Internet应用程序和网络管理方法的设计和开发。本文的贡献是双重的。首先,通过主观实验和众包研究,量化了初始延迟对不同应用场景下用户感知体验质量(QoE)的影响。我们表明,给定等待时间的QoE强烈依赖于手头的具体应用程序,但评级多样性仍然与应用程序保持相当的不变性。其次,以YouTube视频流为例,我们比较了观看过程中初始延迟和中断(失速)的影响。我们的研究结果表明,用户对中断非常敏感,服务应该相应地设计,例如通过增加初始延迟来优先缓冲以克服资源缺乏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Initial delay vs. interruptions: Between the devil and the deep blue sea
End user quality perception in the context of Internet applications is often characterized by waiting times before service consumption as well as interruptions during service consumption. In particular in case of bad network conditions, network and service providers have to trade off between these two impairment types, i.e. between the devil and the deep blue sea. In this paper we investigate this tradeoff in order to guide the design and development of Internet applications and network management approaches. The contribution of this paper is twofold. Firstly, we quantify the impact of initial delays on the user perceived Quality of Experience (QoE) for different application scenarios by means of subjective laboratory and crowdsourcing studies. We show that QoE for a given waiting time strongly depends on the concrete application at hand but that rating diversity remains fairly application-invariant. Secondly, using the example of YouTube video streaming we compare the influence of initial delays and interruptions (stallings) during watching. Our results demonstrate that users are extremely sensitive to interruptions and that services should be designed accordingly e.g. by increasing initial delay for prebuffering to overcome lack of resources.
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