{"title":"遇到画","authors":"S. Mulla, A. Paterson, M. Macken","doi":"10.1386/drtp_00110_1","DOIUrl":null,"url":null,"abstract":"This project report outlines the research-led exhibition, Drawing Room – part of an ongoing collaborative design research project focusing on drawing – exhibited at Toi Moroki Centre of Contemporary Art Christchurch (CoCA), New Zealand. The research interrogates drawings that move – made by light, shadow and animation – and our encounters with drawings through the manipulations of scale and virtual reality (VR). The research investigates the relationship between scale, moveable drawings and bodily engagement in architectural drawing and the speculative nature of VR in architectural drawing. The research places architectural drawing within an expanded practice – shifting its generation from the architectural office – by way of critiquing the normative ways of representing the discipline of architecture. This project demonstrates that the making of architectural drawings and their encounter engages the entire body; in encountering these, we occupy and inhabit the spaces of these drawings. The project investigates the influence of speculative drawing practices on the conceiving and developing of developing architectural built work through the use of exhibition.","PeriodicalId":36057,"journal":{"name":"Drawing: Research, Theory, Practice","volume":"7 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Encountering drawing\",\"authors\":\"S. Mulla, A. Paterson, M. Macken\",\"doi\":\"10.1386/drtp_00110_1\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This project report outlines the research-led exhibition, Drawing Room – part of an ongoing collaborative design research project focusing on drawing – exhibited at Toi Moroki Centre of Contemporary Art Christchurch (CoCA), New Zealand. The research interrogates drawings that move – made by light, shadow and animation – and our encounters with drawings through the manipulations of scale and virtual reality (VR). The research investigates the relationship between scale, moveable drawings and bodily engagement in architectural drawing and the speculative nature of VR in architectural drawing. The research places architectural drawing within an expanded practice – shifting its generation from the architectural office – by way of critiquing the normative ways of representing the discipline of architecture. This project demonstrates that the making of architectural drawings and their encounter engages the entire body; in encountering these, we occupy and inhabit the spaces of these drawings. The project investigates the influence of speculative drawing practices on the conceiving and developing of developing architectural built work through the use of exhibition.\",\"PeriodicalId\":36057,\"journal\":{\"name\":\"Drawing: Research, Theory, Practice\",\"volume\":\"7 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Drawing: Research, Theory, Practice\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1386/drtp_00110_1\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"Arts and Humanities\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Drawing: Research, Theory, Practice","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1386/drtp_00110_1","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Arts and Humanities","Score":null,"Total":0}
This project report outlines the research-led exhibition, Drawing Room – part of an ongoing collaborative design research project focusing on drawing – exhibited at Toi Moroki Centre of Contemporary Art Christchurch (CoCA), New Zealand. The research interrogates drawings that move – made by light, shadow and animation – and our encounters with drawings through the manipulations of scale and virtual reality (VR). The research investigates the relationship between scale, moveable drawings and bodily engagement in architectural drawing and the speculative nature of VR in architectural drawing. The research places architectural drawing within an expanded practice – shifting its generation from the architectural office – by way of critiquing the normative ways of representing the discipline of architecture. This project demonstrates that the making of architectural drawings and their encounter engages the entire body; in encountering these, we occupy and inhabit the spaces of these drawings. The project investigates the influence of speculative drawing practices on the conceiving and developing of developing architectural built work through the use of exhibition.