英语教师认为数字游戏的适当性

Khalifa Alshaya, Pamela Beck
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引用次数: 1

摘要

将数字游戏整合到学习中符合21世纪的社会需求。尽管研究表明,数字游戏对学生有很多好处,比如心理和语言的提高,但一些教师对将数字游戏用于课堂活动持怀疑态度,因为他们认为它们有负面影响。在这项研究中,我们采访了美国中西部地区的六名英语教师,以调查他们对数字游戏在教学和学习中的适当性的看法。调查结果表明,大多数受访的ELL教师认为严肃游戏是积极的,同时他们一致认为暴力数字游戏可能对孩子的心理、情感和社交生活产生负面影响。老师们强调了孩子们玩这些游戏的频率,它们的暴力性质,适当性,网络欺凌的含义,以及父母和老师监督的必要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Perceived Appropriateness of Digital Games From ELL Teachers
The integration of digital games into learning aligns with society's needs in the 21st century. Although research shows that digital games have numerous benefits for students, such as psychological and language improvements, some teachers are skeptical of using digital games for classroom activities, due to their perceived negative impact. In this study, six ELL teachers in the upper Midwest of the United States were interviewed to examine their perceived appropriateness of digital games in teaching and learning. Findings indicate that the majority of the ELL teachers interviewed perceived serious games in a positive light, while they unanimously agreed that violent digital games could have a negative impact on a child's psychological, emotional, and social life. The teachers highlighted the rate at which children play those games, their violent nature, appropriateness, cyber bulling implication, and the need for an oversight from parents and teachers as reasons why.
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