舞会周:社交物理作为游戏玩法

Joshua Mccoy, Mike Treanor, B. Samuel, Michael Mateas, Noah Wardrip-Fruin
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引用次数: 73

摘要

在本文中,我们呈现了一款关于一群高中生在毕业舞会前一周的人际生活的社交模拟游戏《Prom Week》。通过以社交互动理论开始游戏设计,《Prom Week》能够呈现出令人满意的故事,反映出玩家在广泛可能性空间中的选择——这两个功能很少同时出现。本文报告了《Prom Week》的设计细节,即如何利用社会物理来实现丰富的角色特异性,同时保持高度动态的故事空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Prom Week: social physics as gameplay
In this paper, we present Prom Week, a social simulation game about the interpersonal lives of a group of high school students in the week leading up to their prom. By starting the design of the game with a theory of social interaction, Prom Week is able to present satisfying stories that reflect the player's choices in a wide possibility space -- two features that rarely accompany one another. This paper reports the design details of how Prom Week utilizes social physics to achieve rich character specificity while maintaining a highly dynamic story space.
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