开发一种基于智能体的行人寻路模型,以指导历史街区的最佳旅游路径

IF 0.1 0 ARCHITECTURE
Saada Khaled, Eslam M. Elsamah, Mary Felix
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引用次数: 0

摘要

历史街区是一个历史文化保护区,反映了过去的传统方面。令人难忘的道路让行人愉快地体验城市,并在城市历史街区吸引旅游活动。旅游区便利行人活动的特点有助于确定最佳路线。本研究的目的是建立一个基于主体的模型(ABM)来模拟历史街区的行人活动,从而找到最佳的旅游路径。利用空间句法,将在黎巴嫩北部的两个不同案例中模拟游客与老区路径中景点的互动。将模拟模型结果与现场观测结果进行比较。结果表明,仿真结果与实际环境存在较大差异。这项研究的重要性在于建立一个框架,帮助城市设计师和关注旅游业的个人找到影响游客寻路的最佳因素,从而能够开发这些地区。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DEVELOPING AN AGENT-BASED MODEL OF PEDESTRIAN WAYFINDING TO CONDUCT THE BEST TOURISTIC PATH IN HISTORIC DISTRICTS
A historic district is a historic and cultural conservation area that reflects traditional aspects from the past. A sense of memorable pathway allows pedestrian to experience the city happily and attract touristic activity in urban historic districts. The characteristics of touristic districts which facilitate pedestrian movement help in determining the optimum track. The aim of the research is to create an agent-based model (ABM) to simulate the activity of pedestrians in historic districts in order to way find the best touristic paths. Using Space-Syntax, a simulation of the interaction of tourists with the attraction points in old districts pathway will be made in two different case studies located on North Lebanon. A comparison will be made between the simulation model results and field observation. Findings show that the results of the simulation are different than the real environment. The importance of the research is based on developing a framework that helps urban designers and individuals that are concerned with tourism to find the best factors that can affect tourist way-finding and thus being able to develop these districts.
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