利用在基于位置的游戏中收集的移动数据来识别公园中的结构地标

IF 0.1 0 LITERATURE
Klaas Jordan, Iaroslav Sheptykin, Barbara Grüter, Heide-Rose Vatterrott
{"title":"利用在基于位置的游戏中收集的移动数据来识别公园中的结构地标","authors":"Klaas Jordan, Iaroslav Sheptykin, Barbara Grüter, Heide-Rose Vatterrott","doi":"10.1145/2534848.2534853","DOIUrl":null,"url":null,"abstract":"The goal of this paper is to investigate the possibility to identify structural landmarks using movement data collected during an event of a location-based game. Landmarks are visually, structurally or cognitively salient, spatial features used for example for navigation purposes to situate and to orientate oneself within the own world and to locate proximate or distant objects or locations within this space. Structural salience is a characteristic of a landmark defined by the prominence of its spatial position. We use relations between movement and landmarks in order to reason about the structural significance of locations in a city park, based on the movement behavior exhibited by the players of the location-based game called Ostereiersuche. The results of this study suggest that structurally salient landmarks can be identified based on an analysis of movement events recorded in a location-based game. The introduced \"player movement - landmark detection loop\" represents a first instance of a landmark management system as one layer of a mobile game play ecosystem, the mobile game lab.","PeriodicalId":41799,"journal":{"name":"Comparatist","volume":null,"pages":null},"PeriodicalIF":0.1000,"publicationDate":"2013-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"21","resultStr":"{\"title\":\"Identification of structural landmarks in a park using movement data collected in a location-based game\",\"authors\":\"Klaas Jordan, Iaroslav Sheptykin, Barbara Grüter, Heide-Rose Vatterrott\",\"doi\":\"10.1145/2534848.2534853\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The goal of this paper is to investigate the possibility to identify structural landmarks using movement data collected during an event of a location-based game. Landmarks are visually, structurally or cognitively salient, spatial features used for example for navigation purposes to situate and to orientate oneself within the own world and to locate proximate or distant objects or locations within this space. Structural salience is a characteristic of a landmark defined by the prominence of its spatial position. We use relations between movement and landmarks in order to reason about the structural significance of locations in a city park, based on the movement behavior exhibited by the players of the location-based game called Ostereiersuche. The results of this study suggest that structurally salient landmarks can be identified based on an analysis of movement events recorded in a location-based game. The introduced \\\"player movement - landmark detection loop\\\" represents a first instance of a landmark management system as one layer of a mobile game play ecosystem, the mobile game lab.\",\"PeriodicalId\":41799,\"journal\":{\"name\":\"Comparatist\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.1000,\"publicationDate\":\"2013-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"21\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Comparatist\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2534848.2534853\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"LITERATURE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Comparatist","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2534848.2534853","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"LITERATURE","Score":null,"Total":0}
引用次数: 21

摘要

本文的目标是研究利用在基于位置的游戏事件中收集的移动数据来识别结构地标的可能性。地标是在视觉上、结构上或认知上显著的空间特征,例如用于导航目的,以便在自己的世界中定位和定位自己,并在该空间中定位近处或远处的物体或位置。结构显著性是由其空间位置的突出性定义的地标的特征。我们利用移动和地标之间的关系,根据玩家在名为Ostereiersuche的基于位置的游戏中表现出的移动行为,来推断城市公园中位置的结构意义。这项研究的结果表明,可以通过分析基于位置的游戏中记录的移动事件来识别结构上显著的地标。所介绍的“玩家移动-地标检测循环”代表了作为移动游戏生态系统(移动游戏实验室)一层的地标管理系统的第一个实例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Identification of structural landmarks in a park using movement data collected in a location-based game
The goal of this paper is to investigate the possibility to identify structural landmarks using movement data collected during an event of a location-based game. Landmarks are visually, structurally or cognitively salient, spatial features used for example for navigation purposes to situate and to orientate oneself within the own world and to locate proximate or distant objects or locations within this space. Structural salience is a characteristic of a landmark defined by the prominence of its spatial position. We use relations between movement and landmarks in order to reason about the structural significance of locations in a city park, based on the movement behavior exhibited by the players of the location-based game called Ostereiersuche. The results of this study suggest that structurally salient landmarks can be identified based on an analysis of movement events recorded in a location-based game. The introduced "player movement - landmark detection loop" represents a first instance of a landmark management system as one layer of a mobile game play ecosystem, the mobile game lab.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Comparatist
Comparatist LITERATURE-
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信