严肃游戏发现游戏改进措施

H. Iida
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引用次数: 3

摘要

本文介绍了博弈精细化理论及其在严肃博弈中的应用。基于博弈结果不确定性的理论推导出了博弈精细化的度量。之前针对桌游和体育等有趣游戏的研究表明,具有区域值(0.07-0.08)的游戏能够很好地平衡机会和技巧,在这种情况下,玩家可能会感到舒适,然后游戏就会变得复杂或吸引人。最近关于严肃游戏的研究表明,游戏优化措施能够量化严肃游戏的游戏化元素。以语言学习平台DUOLINGO和促销活动“Discount”为例,验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Serious games discover game refinement measure
This paper presents the game refinement theory and its applications to serious games. A measure of game refinement is derived from the theory based on the game outcome uncertainty. The previous study with a focus on fun games such as boardgames and sports indicates that the game with a zone value (0.07–0.08) of game refinement measure has a good balance between chance and skill, in which people may feel comfortable and then the game is sophisticated or fascinating. The recent work focusing on the serious games suggests that the game refinement measure enables to quantify the gamified elements of serious games. Two examples from the language learning platform DUOLINGO and sales promotion ‘Discount’ are given to confirm the effectiveness.
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