{"title":"三维角色骨装配的无缝切换技术对生产效率的影响研究","authors":"Han Tao, Meng Xiang","doi":"10.1109/ICIDDT52279.2020.00086","DOIUrl":null,"url":null,"abstract":"The technology of skeleton assembly and binding has played a significant role in the realm of computer 3D character technology application, especially given visual design, the development of video game, movie special effects and 3D animation production. Nowadays, the skeleton assembly and binding technology widely spread in the world is relatively backward, which is hard to satisfy the rapid development of digital entertainment production. Based on the original bone system in the 3D graphics software, a new assembly technology (FK IK seamless switch bone system) is developed in the paper. The experiment and data analysis of the original bone binding technology and the newly developed bone system are performed in the actual production. Whereby a new system is obtained: ① the production efficiency is enhanced due to the reduced development cycle. ② the artistic performance is enhanced by improving the action design and production quality.","PeriodicalId":6781,"journal":{"name":"2020 International Conference on Innovation Design and Digital Technology (ICIDDT)","volume":"11 1","pages":"431-435"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Research on the Influence of the seamless switch technology of 3D role bone assembly to production efficiency\",\"authors\":\"Han Tao, Meng Xiang\",\"doi\":\"10.1109/ICIDDT52279.2020.00086\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The technology of skeleton assembly and binding has played a significant role in the realm of computer 3D character technology application, especially given visual design, the development of video game, movie special effects and 3D animation production. Nowadays, the skeleton assembly and binding technology widely spread in the world is relatively backward, which is hard to satisfy the rapid development of digital entertainment production. Based on the original bone system in the 3D graphics software, a new assembly technology (FK IK seamless switch bone system) is developed in the paper. The experiment and data analysis of the original bone binding technology and the newly developed bone system are performed in the actual production. Whereby a new system is obtained: ① the production efficiency is enhanced due to the reduced development cycle. ② the artistic performance is enhanced by improving the action design and production quality.\",\"PeriodicalId\":6781,\"journal\":{\"name\":\"2020 International Conference on Innovation Design and Digital Technology (ICIDDT)\",\"volume\":\"11 1\",\"pages\":\"431-435\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 International Conference on Innovation Design and Digital Technology (ICIDDT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICIDDT52279.2020.00086\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International Conference on Innovation Design and Digital Technology (ICIDDT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIDDT52279.2020.00086","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Research on the Influence of the seamless switch technology of 3D role bone assembly to production efficiency
The technology of skeleton assembly and binding has played a significant role in the realm of computer 3D character technology application, especially given visual design, the development of video game, movie special effects and 3D animation production. Nowadays, the skeleton assembly and binding technology widely spread in the world is relatively backward, which is hard to satisfy the rapid development of digital entertainment production. Based on the original bone system in the 3D graphics software, a new assembly technology (FK IK seamless switch bone system) is developed in the paper. The experiment and data analysis of the original bone binding technology and the newly developed bone system are performed in the actual production. Whereby a new system is obtained: ① the production efficiency is enhanced due to the reduced development cycle. ② the artistic performance is enhanced by improving the action design and production quality.