三维角色骨装配的无缝切换技术对生产效率的影响研究

Han Tao, Meng Xiang
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引用次数: 0

摘要

骨骼装配与绑定技术在计算机三维角色技术应用领域,特别是在视觉设计、电子游戏开发、电影特效和三维动画制作等方面发挥了重要作用。目前,在世界范围内广泛传播的骨架组装与装订技术相对落后,难以满足数字娱乐生产的快速发展。本文在三维图形软件原有骨系统的基础上,开发了一种新的装配技术(FK - IK无缝切换骨系统)。在实际生产中对原有的骨结合技术和新开发的骨系统进行了实验和数据分析。由此获得了一个新的系统:①由于缩短了开发周期,提高了生产效率。②通过提高动作设计和制作质量,提高艺术表现力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Research on the Influence of the seamless switch technology of 3D role bone assembly to production efficiency
The technology of skeleton assembly and binding has played a significant role in the realm of computer 3D character technology application, especially given visual design, the development of video game, movie special effects and 3D animation production. Nowadays, the skeleton assembly and binding technology widely spread in the world is relatively backward, which is hard to satisfy the rapid development of digital entertainment production. Based on the original bone system in the 3D graphics software, a new assembly technology (FK IK seamless switch bone system) is developed in the paper. The experiment and data analysis of the original bone binding technology and the newly developed bone system are performed in the actual production. Whereby a new system is obtained: ① the production efficiency is enhanced due to the reduced development cycle. ② the artistic performance is enhanced by improving the action design and production quality.
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