Q4 Arts and Humanities
Sidey Myoo
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引用次数: 0

摘要

本文介绍了每年在林茨举办的“艺术、科学与社会艺术节- 2020年电子艺术节”上展示的内容。重点是获奖和杰出的艺术作品,考虑到它们的解释和创作车间。在这篇文章中,我们介绍了计算机动画、网络艺术、人工智能艺术、混合艺术或生物艺术等艺术作品,并简要地解释了当前正在开发的技术和伴随它的社会背景。这篇文章是作者个人参与节日的结果,这也考虑到主要通过网络举行的节日(如2020年)与固定参与的节日(如前几年)之间的差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ogrody Keplera – Ars Electronica 2020
The article presents the content shown at the “Festival of Art, Science and Society - Ars Electronica 2020”, which is organized annually in Linz. The focus was on the awarded and distinguished artistic works, taking into account their interpretation and the workshop in which they were created. In the article are presented i.a. such works of art as computer animation, network art, artificial intelligence art, hybrid art or bioart, which was briefly interpreted in relation to the currently being developed technologies and social contexts that accompanies it. The text was written as a result of the author’s personal participation in the festival, which also allowed to take into account the differences between the festival held mostly by web, as it was in 2020, compared to the stationary participation in it, as it was in previous years.
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来源期刊
Images (Poland)
Images (Poland) Arts and Humanities-Visual Arts and Performing Arts
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