作为艺术表达的数字消费:蒸汽波产生的本体论方法

N. Petrovic
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引用次数: 0

摘要

Vaporwave是一种基于互联网的音乐类型,出现于2010年代初,受到数字消费文化的启发。本文提出了一种基于本体的蒸汽波视觉艺术自动生成与呈现的方法。因此,产生了针对音乐表演者的AR应用程序,而VR应用程序则为观众提供歌曲的视觉呈现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Digital Consumption as Art Expression: Ontological Approach to Vaporwave Generation
Vaporwave is an internet-based musical genre which emerged in early 2010s, inspired by digital consumer culture. In this paper, an approach to automated generation and performance of vaporwave visual art based on ontologies is presented. As a result, AR applications for music performers are generated, while VR applications provide the visual representation of a song to the audience.
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