A. Laghari, Sana Shahid, Rahul Yadav, Shahid Karim, Awais Khan, Hang Li, Yin Shoulin
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Nowadays, video streaming is very popular around the world, users use video streaming to watch online movies, education, and do office work. Video streaming is referred to as the transmission of video content, live or recorded from server/cloud to end-users. Video and music files are prearranged and transmitted in sequential packets of data so they can be streamed instantaneously, only the User required a high-speed network for access, and a subscription to streaming via an application. In this paper, we survey and analyze the previous development in video streaming such as 2D, and 3D video streaming, compression technologies, protocols for streaming, cloud video processing, 4K/8K, and challenges, and limitations and offer aspects of future development, which will help to provide quality of service of video streaming and increase the revenue for service providers.
期刊介绍:
The Journal of High Speed Networks is an international archival journal, active since 1992, providing a publication vehicle for covering a large number of topics of interest in the high performance networking and communication area. Its audience includes researchers, managers as well as network designers and operators. The main goal will be to provide timely dissemination of information and scientific knowledge.
The journal will publish contributed papers on novel research, survey and position papers on topics of current interest, technical notes, and short communications to report progress on long-term projects. Submissions to the Journal will be refereed consistently with the review process of leading technical journals, based on originality, significance, quality, and clarity.
The journal will publish papers on a number of topics ranging from design to practical experiences with operational high performance/speed networks.