基于演示编程的机器人任务规划与轨迹学习

Peter Scheer, A. Alhalabi, I. Mantegh
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引用次数: 0

摘要

本文提出了一种方法来模拟和重现从人类演示中捕获的循环轨迹。启发式算法用于确定图案的一般类型、参数和运动轮廓。图案的描述独立于其所展示的表面的形状。关键模式点是根据方向和速度的变化来识别的,然后根据它们的接近程度来减少。所提供的分析结果被用于任务规划算法中,以产生基于工件几何形状的机器人轨迹。轨迹以机器人本地语言代码的形式输出,以便机器人可以轻松下载。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Robot task planning and trajectory learning based on programming by demonstration
This paper presents a method to model and reproduce cyclic trajectories captured from human demonstrations. Heuristic algorithms are used to determine the general type of pattern, its parameters, and its kinematic profile. The pattern is described independently of the shape of the surface on which it is demonstrated. Key pattern points are identified based on changes in direction and velocity, and are then reduced based on their proximity. The results of the analysis are provided are used inside a task planning algorithm, to produce robot trajectories based on the workpiece geometries. The trajectory is output in the form of robot native language code so that it can be readily downloaded on the robot.
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