{"title":"高速全方位视频晕动症的系统分析","authors":"P. Pérez, Nuria Oyaga, J. Ruiz, Á. Villegas","doi":"10.1109/QoMEX.2018.8463377","DOIUrl":null,"url":null,"abstract":"Simulator sickness and visual discomfort are known undesired effects of immersive media systems. In this paper, we propose a methodology to systematically evaluate the effect of camera motion in cybersickness for omnidirectional video contents. By simulating camera motion, we have isolated its effect from other content factors, showing that sickness depends on the motion pattern amplitude and frequency. We have also found that discomfort can be mitigated by introducing fixed-position visual anchors. This could help in the prevention of cybersickness on sensitive users.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"2 1","pages":"1-3"},"PeriodicalIF":0.0000,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":"{\"title\":\"Towards Systematic Analysis of Cybersickness in High Motion Omnidirectional Video\",\"authors\":\"P. Pérez, Nuria Oyaga, J. Ruiz, Á. Villegas\",\"doi\":\"10.1109/QoMEX.2018.8463377\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Simulator sickness and visual discomfort are known undesired effects of immersive media systems. In this paper, we propose a methodology to systematically evaluate the effect of camera motion in cybersickness for omnidirectional video contents. By simulating camera motion, we have isolated its effect from other content factors, showing that sickness depends on the motion pattern amplitude and frequency. We have also found that discomfort can be mitigated by introducing fixed-position visual anchors. This could help in the prevention of cybersickness on sensitive users.\",\"PeriodicalId\":6618,\"journal\":{\"name\":\"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)\",\"volume\":\"2 1\",\"pages\":\"1-3\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-05-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/QoMEX.2018.8463377\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/QoMEX.2018.8463377","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Towards Systematic Analysis of Cybersickness in High Motion Omnidirectional Video
Simulator sickness and visual discomfort are known undesired effects of immersive media systems. In this paper, we propose a methodology to systematically evaluate the effect of camera motion in cybersickness for omnidirectional video contents. By simulating camera motion, we have isolated its effect from other content factors, showing that sickness depends on the motion pattern amplitude and frequency. We have also found that discomfort can be mitigated by introducing fixed-position visual anchors. This could help in the prevention of cybersickness on sensitive users.