绘画与其他艺术形式、技术及其与观众的关系对话的动态和互动能力

Q3 Arts and Humanities
K. Steenhauer
{"title":"绘画与其他艺术形式、技术及其与观众的关系对话的动态和互动能力","authors":"K. Steenhauer","doi":"10.1386/drtp_00077_1","DOIUrl":null,"url":null,"abstract":"This paper discusses the dynamic and interactive capacity of drawing in dialogue with other artforms, technology and their relationship with its audience. The drawing evolves live via relatively traditional materials and techniques. Multiple collaborative productions viewed through the mediums of theatre, film and (live) audio-visual installations have put this into practice. Here, live drawing is transposed, presented and integrated through technology. However, technology is also deployed to explore cross-disciplinary relations by means of Artificial Intelligence. Drawing in a performative setting resolves a story in space ‘and’ time and constantly considers audience engagement. A diverse range of artist ability and skill is required, with room and reason for representational (gestural) drawing, conceptual and contemporary ideas, such as dramaturgical drawing. Artist’s competency in dramaturgy, choreography and videography is vital. Several performances with writers, dancers, composers and Artificial Intelligence engineers signify the virtue and artistry of drawing process and product in a live setting. The cross-disciplinary stage production The Shelter is used however as a specific example in demonstrating drawing as a dynamic, interactive temporal, transient and transformational artform.","PeriodicalId":36057,"journal":{"name":"Drawing: Research, Theory, Practice","volume":"24 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The dynamic and interactive capacity of drawing in dialogue with other artforms, technology and their relationship with its audience\",\"authors\":\"K. Steenhauer\",\"doi\":\"10.1386/drtp_00077_1\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper discusses the dynamic and interactive capacity of drawing in dialogue with other artforms, technology and their relationship with its audience. The drawing evolves live via relatively traditional materials and techniques. Multiple collaborative productions viewed through the mediums of theatre, film and (live) audio-visual installations have put this into practice. Here, live drawing is transposed, presented and integrated through technology. However, technology is also deployed to explore cross-disciplinary relations by means of Artificial Intelligence. Drawing in a performative setting resolves a story in space ‘and’ time and constantly considers audience engagement. A diverse range of artist ability and skill is required, with room and reason for representational (gestural) drawing, conceptual and contemporary ideas, such as dramaturgical drawing. Artist’s competency in dramaturgy, choreography and videography is vital. Several performances with writers, dancers, composers and Artificial Intelligence engineers signify the virtue and artistry of drawing process and product in a live setting. The cross-disciplinary stage production The Shelter is used however as a specific example in demonstrating drawing as a dynamic, interactive temporal, transient and transformational artform.\",\"PeriodicalId\":36057,\"journal\":{\"name\":\"Drawing: Research, Theory, Practice\",\"volume\":\"24 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Drawing: Research, Theory, Practice\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1386/drtp_00077_1\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"Arts and Humanities\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Drawing: Research, Theory, Practice","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1386/drtp_00077_1","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Arts and Humanities","Score":null,"Total":0}
引用次数: 0

摘要

本文讨论了绘画在与其他艺术形式、技术及其与观众的关系的对话中的动态和互动能力。绘画通过相对传统的材料和技术来发展。通过戏剧、电影和(现场)视听装置等媒介观看的多部合作作品将这种想法付诸实践。在这里,现场绘画通过技术进行了转换、呈现和整合。然而,技术也被用于通过人工智能来探索跨学科关系。在一个表演性的场景中绘画解决了空间和时间上的故事,并不断考虑到观众的参与。需要艺术家的各种能力和技能,有空间和理由进行具象(手势)绘画,概念和当代思想,如戏剧绘画。艺术家在戏剧、编舞和摄影方面的能力至关重要。与作家、舞者、作曲家和人工智能工程师的几场表演表明了在现场环境中绘制过程和产品的美德和艺术性。然而,跨学科的舞台作品《庇护所》作为一个具体的例子,展示了绘画作为一种动态的、互动的、短暂的和转变的艺术形式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The dynamic and interactive capacity of drawing in dialogue with other artforms, technology and their relationship with its audience
This paper discusses the dynamic and interactive capacity of drawing in dialogue with other artforms, technology and their relationship with its audience. The drawing evolves live via relatively traditional materials and techniques. Multiple collaborative productions viewed through the mediums of theatre, film and (live) audio-visual installations have put this into practice. Here, live drawing is transposed, presented and integrated through technology. However, technology is also deployed to explore cross-disciplinary relations by means of Artificial Intelligence. Drawing in a performative setting resolves a story in space ‘and’ time and constantly considers audience engagement. A diverse range of artist ability and skill is required, with room and reason for representational (gestural) drawing, conceptual and contemporary ideas, such as dramaturgical drawing. Artist’s competency in dramaturgy, choreography and videography is vital. Several performances with writers, dancers, composers and Artificial Intelligence engineers signify the virtue and artistry of drawing process and product in a live setting. The cross-disciplinary stage production The Shelter is used however as a specific example in demonstrating drawing as a dynamic, interactive temporal, transient and transformational artform.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Drawing: Research, Theory, Practice
Drawing: Research, Theory, Practice Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.40
自引率
0.00%
发文量
11
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信