游戏改变者:可访问的音频和触觉指导棋盘和纸牌游戏

Gabriella M. Johnson, Shaun K. Kane
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引用次数: 2

摘要

虽然桌面游戏是一种受欢迎的社交活动,但它们对视觉信息的依赖可能会给盲人和视力受损的玩家带来访问问题。因为有些玩家不容易读牌或定位棋子,他们可能处于不利地位,或者在没有视力帮助的情况下无法玩游戏。我们展示了Game Changer,一个增强的工作空间,提供音频描述和触觉添加,使盲人和视障玩家可以访问棋盘游戏的状态。在本文中,我们描述了Game Changer的设计,并介绍了一项用户研究的结果,在这项研究中,7名盲人参与者使用Game Changer与一个视力正常的伙伴进行游戏。大多数玩家认为game Changer增加了游戏的易用性,并认为game Changer可以用来增强其他游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game changer: accessible audio and tactile guidance for board and card games
While board games are a popular social activity, their reliance on visual information can create accessibility problems for blind and visually impaired players. Because some players cannot easily read cards or locate pieces, they may be at a disadvantage or may be unable to play a game without sighted help. We present Game Changer, an augmented workspace that provides both audio descriptions and tactile additions to make the state of the board game accessible to blind and visually impaired players. In this paper, we describe the design of Game Changer and present findings from a user study in which seven blind participants used Game Changer to play against a sighted partner. Most players stated the game was more accessible with the additions from Game Changer and felt that Game Changer could be used to augment other games.
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